[Og] Holo-Defence

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Author: OganessonG

Last revision: 27 Jun, 2025 at 02:39 UTC (2)

File size: 2.11 MB

On Steam Workshop

Description:
Description:

Tired of repairing (and rebuilding) your turrets after every combat? Use the never-damaged holographic turrets and barricades instead!
This mod add two buildings.

  • One is a holo-turret base, which can spawn a holo-turrent on it when powered. Need advanced fabrication tech and turret tech. Cost 30 steel, 10 plasteel and 1 advanced component to build.
  • Another is a holo-barricades base, which can spawn a holo-barricades on it when powered. Need advanced fabrication tech. Cost 10 steel, 5 plasteel and 1 component to build.

The Holograms can heal itself. when damaged, the base will respawn them after 1 min of cooldown time (time remain will be shown in inspect tab like shield pack did).
You can see the image above for more information.

Compatibility:

No known issue.
I’ll appreciate it if someone can make a CE patch.
CE Compatible.

Performance:

Almost the same as vanilla.

For modders:

You can create your own holo buildings when use this mod as pre-request.
Simply add :

<li Class="Og_HoloDefence.CompProperties_OgHoloBase"> <HoloDef>holodef, like: OgHoloBarricade</HoloDef> <RechargeTick>respawn cooldown time, example: 3600</RechargeTick> <EnergyRecover>heal hitpoint per tickrare, example: 20</EnergyRecover> </li>

in comps of holo base and add:

<li Class="Og_HoloDefence.CompProperties_OgHoloTop"> </li>

in comps of holograph.
Make sure holograph’s "isEdifice" is false!

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.