Theresia’s Administrative Overhaul
NOW COMPATIBLE WITH 1.19.06
◆General◆:
◆ New bureaucratic-specific law groups such as Military System laws and tax rates, affecting various aspects like realm and vassal taxation, governor administrative efficiency, and populist revolt generation.
◆ New warlord-type contracts and corresponding succession laws (currently limited to Celestial, Meritocratic, and Meritocratic Khanate). Players can use decisions under certain conditions (e.g., liege in civil war, low legitimacy) to autonomously become warlords and experience the thrill of warlord separatism!
◆ Overhauled and added numerous title flavorizations for administrative governors and council positions, covering from China to Rome!
◆ Many bug fixes and experience optimizations for vanilla government types.
◆ Added domain limits for civilian governors to address the issue of too many candidates vying for limited provinces.
◆ Added a character interaction for administrative house heads to manage the appointment status of family members, allowing the house head to decide whether family members can join the candidate pool.
◆ Added a brand new hereditary privilege contract. Lieges can use this contract to let a governor inherit a title across generations.
◆ Added the "Grant Honor" interaction. All independent bureaucratic rulers can use this interaction to grant various rewards and privileges to their subjects, helping them rapidly advance or become high nobles, at a certain cost to the liege.
◆ Added subject military career automation conversion functionality. The top liege can customize the frequency and probability of subjects automatically converting to a military career through decisions.
◆Administrative Government◆:
– Removed various unreasonable cost penalties from vanilla.
– Unlocked count-tier house titles and count-tier administrative types (military types can only be set by frontier governors and top lieges).
– Added a character interaction allowing administrative rulers to convert individual governors to feudal.
– Added a meritocracy law group to regulate official tenure and succession laws. When the appointment law reaches its highest level, it enables examination and appointment systems similar to meritocratic governments, and house heads can decide the career path of family members.
– Added Dynastic Acclamation Succession, where candidates are limited to members of the ruler’s dynasty. It becomes available at imperial bureaucracy 4. Iranian and Muslim administrative governments use this succession law by default.
– Appointment succession now uses a candidate pool system similar to meritocratic appointment, but priority is based on Influence Level rather than Merit.
– Optimized the score calculation for appointment succession; the weight of ability scores now varies by administrative type .
– Added count-tier military governors that provide a combat effectiveness bonus to their liege.
◆Celestial Government◆:
– Added Celestial Dynastic Succession Law based on Appointment Succession for eligible Celestial and Meritocratic rulers. The emperor can designate an heir or a favorite child to allow their beloved offspring to inherit.
– Integrated administrative laws into the dynastic cycle situation. The top liege’s administrative laws directly affect the dynastic cycle, accelerating or delaying the arrival of the next era.
– Integrated warlord gameplay into the dynastic cycle situation. The establishment and removal of warlords directly affect the dynastic cycle, accelerating or delaying the arrival of the next era.
– Added extensive dynamic flavorization for China, along with a new Chancellor System law group to adjust it.
– Added more options in the Grand Secretariat Control law group; the Six Ministers can also become Grand Secretariat Director if they meet certain conditions.
– Fixed many issues with the dynastic cycle, such as the rapid collapse of the Southern Song due to insufficient territory.
– Optimized the Army Command Structure law; now the command structure can restrict vassals’ external wars (the Commissioner of Military Affairs can always declare external wars).
– Banned vassal internal wars when the dynastic cycle is in the Expansion phase.
– Changed the duration limit for Grand Campaign projects to five years, and added a Grand Campaign Rededication to allow a new Commissioner of Military Affairs after succession to restart a Grand Campaign war.
– Fixed the issue of characters spawning from nowhere (Martians) in examinations.
◆Meritocratic and Meritocratic Khanate◆:
– Added Metropolitan and Protectorate administration types for these two governments, available only at high crown authority and Empire title tier, with a lower cap compared to Celestial.
– Removed the limit on military-type contracts.
– Added Provincial War Declaration and Provincial Border Policy laws exclusive to Meritocratic and Meritocratic Khanate governments.
– Preset starting laws for some Meritocratic and Meritocratic Khanate rulers.
– Fixed the issue where Meritocratic Khanate tributaries were always disloyal.
– Appropriately strengthened the combat power of Meritocratic Khanate while weakening their economic construction capabilities to highlight the difference from Meritocratic.
– Preset starting administrative types for governors of the Liao, Jin, and Xia dynasties in the vanilla bookmarks.
◆Eastern Roman Flavor◆:
– Added over 20 nicknames and traits for Eastern Rome to simulate historical Eastern Roman honorary titles.
This mod already includes compatibility patches for:
– "DIWAN GOVERNMENT",
– "tianjiazongyi",
– "Consolidation of Power: Feudal Rework".
Other mods that modify the "00_succession_laws" file may have partial incompatibility issues.
"[RIT]Simple Manager Adventurer"
(Used to clean up excessive noble family titles)
"[RIT]Simple Manager Realm"
(Used to adjust realm de jure boundaries)
"Theresia’s Administrative Overhaul – Culture & Religion Expanded"
"Theresia’s Administrative Overhaul – Русский перевод"
Required DLC:
These DLC should be installed in order to use this item.
Crusader Kings III: Roads to Power
Crusader Kings III: All Under Heaven
Revisions:
Old revisions of this mod are available below. Click the link to download.
