Operation Derailment

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Author: Tjdagger

Last revision: 11 Jan at 07:01 UTC (1)

File size: 116.51 MB

On Steam Workshop

Description:
"Operation Derailment"

A Single player / Co – Op mission.
Note: The Mod "Battle Rounds" is Required.


SITREP

An attempt to catch the enemy with their pants down.

An Elite para-drop team descends upon a Slumbering Enemy.

The Cats out of the Bag.

Sleep deprived get an Alarmed Awakening.


Mission Brief

RAILWAY BRIDGE
The Enemy is using the Bridge to reinforce their front lines.
Our sources indicate that the Enemy is moving large quantities of Dynamite by rail.
We intend to borrow some.
Our Structual Egineer team has Identified 6 key points to place Dynamite

Caution!
Watch out for MG and AA nests in the area.


GAMEPLAY


7 man team
Para drop anywhere onto the map.

intense gunfights.
Focus is on infantry combat

Capture Enemy Infantry
Unique capture enemy mechanic.
Sneak up behind enemy to make them surrender.
Hover mouse pointer over surrendered enemy to reveal Action Icons.
WEAPON CHECK . (also look for Come Here & Follow Me)
Then…

Question Captured Infantry
Reveals enemy locations for a 10 sec duration.

Bully Captured Infantry to Join You.
Use this mechanic to increase your playable Units.

Enemy Threats
Remaining Enemy Threats are displayed top of screen.

Enemy Trains
Enemy trains will arrive as Enemy Threats decrease.
Trains bring Enemy Threats and carry Dynamite & Dynamite Fuses.

Dynamite & Dynamite Fuses
Unique Dynamite & Dynamite Fuse gameplay mechanic.
Access item Action Buttons in "Special Options" menu.
Actions include:
"Rig and Place Dynamite"
"Highlight nearest Rigged Dynamite"
"Blow nearest Rigged Dynamite"
Action Icons will also appear at specific "Rig" locations on the Bridge.


MAP


The Map features a blend of edited existing props, combined and modified to create a unique minimalist style of mapping. Featuring loads of cover, hi FPS and a quick load time. Compared to vanilla maps. All while simulating an interesting and strategically challenging landscape.


Mission Intel


Enemy has Auto_medics
Enemy will remount AA and MG, unless you have a unit within 10 meters of an empty mountable weapon.
"Basements" found around the map will contain weapons. (these will show red when you highlight weapons)

Download
Required items:

Click the title to search on this site.


Battle RoundsSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.