MAA Balancing
Have you ever wondered why the maximum army size of heavily armoured soldiers and horsemen is the same as an army of lightly armoured infantry? Or realise that an army of heavy cavalry alone will crush almost any other army without any major downside?
In this mod I try to balance MAA units that I think need some balancing. Mainly this includes
– Increasing the number of units per sub regiment for light units
– Reducing the number of units per sub regiment for heavy units
– Adding some more troop counters to balance the early and late game.
– Increasing the cost and maintenance for strong, heavy units
This mod is WIP and will be changed further if I see a need for it.
Currently this mod includes changes to the following units:
– Base MAA
– House Guard and Holy Order
– Regional MAA (Camels and Elephants)
– All MAA in and around the Byzantine Empire
Revisions:
Old revisions of this mod are available below. Click the link to download.
