Spooky (Spooky’s Jumpscare Mansion)

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Authors: J4C, Spider Boi

Last revision: 22 Jan at 19:51 UTC (18)

File size: 4.33 MB

On Steam Workshop

Description:

Spooky from Spooky’s Jumpscare Mansion, jumps right in! Ready to catch her opponents off guard with a plentiful amount of tricks up her sleeve. Use her mechanics to set up surprising traps and terrifying situations. She can do whatever needs to be done for a good scare.

~Special Moves~

Plasma dive (uspecial): She will fly into the stage and pop out from either the floor or walls depending on if you did it in the air or not

Jumpscare (fspecial): this allows her to sneak up on the opponent and teleport with a powerful scare, she can also save the position for a short period of time with parry

Confusion (nspecial): Spin your opponents for some fun combo extenders

Door (dspecial) Summon a door that, on command, will trigger one of your multiple assists to activate

~Mechanics~

Door has two sets of assists based on it being spawned grounded or not.

Grounded door

Deer: a assist that will hop around until it either falls off the stage, or despawn after a certain amount of time.

Doll: will heal both players for 12%, but the opponent will get slightly stunned when trying to heal it themselves.

Parasite: a trap that will linger in place, waiting for the enemy to walk above it. If it detects a player, it will leap with a grab and throw them towards the direction spooky is at.

Siren: a grounded assist that will track the opponent that lands on the same x axis as it before hitting them with a powerful attack

Air door

Body bag: A somewhat strong projectile that will break through any non transcendent projectile.

Doll (air): an arcing projectile with an extra bounce upon hitting the floor

Hanged man: a trap that will have a field grow around it. If the enemy is detected in the field, it will teleport behind them and stun them in place for a long period of time with a power scream.

Taker: a aerial assist that will summon 3 hands from the ground or wall

Both doors

Cutout: a weak, mostly bad summon with a special surprise,,,,,,

You can use fspecial to swap placements and reposition your door by pressing parry over the door.
The door and or assists can also be flipped with nspecial to either reset their lifetime or mix up their path.

~Credits~

Spiderboi https://twitter.com/SpiderBoioboi (moveset design, animator, coder)

j4c https://www.youtube.com/channel/UCbC_BKSmCHtFKK49dGMaKnw (coded the specials, and dair)

supersonic https://twitter.com/SupersonicNK (coded uspecial and helped with some bugfixing)

Bar-kun https://twitter.com/Bar_Rey_ (coded the voiceline mode and two taunts)

C4T https://twitter.com/REALCC44TT (did the voiceacting for the voiceline mode)

Hyuponia https://twitter.com/ruins_of (made the trailer)

Delta Parallax https://x.com/Delta_Parallax (victory theme and sfx polish)