Supply Chain Semi-Auto Builder
This mod is compatible with game version 1.13 and can be installed mid-game.
Note that this mod generally doesn’t require updates for new game versions.
All features can be enabled or disabled anytime and only affect player.
This is an auto-builder for government constructions. For private constructions, please subscribe Controllable Private Construction.
Links: Support me[ko-fi.com], Join Discord[discord.gg]
Updates
13.05.2026
- Please ensure the installed mod is up-to-date, as it may not be auto-updated sometimes.
- Updated for 1.13. Note that this mod no longer supports version below 1.13.
- Optimized scripts and reworked some processes.
- Improved some text description.
- Fixed a bug that caused incorrect calculation of number of Power Plants.
- New feature: auto-build Government Administration.
Overview
- Expand the selected supply chains in the most profitable way while also taking both economy of scale and balanced development into account.
- Auto-build more construction sectors if the budget allows.
- Auto-build more government administration.
- Auto-build new railways and power plants in suitable states gradually.
- One-click plan local supply chains in suitable states.
- Calculate the suitable construction number to avoid too short/long construction queue.
- Multiple configuration options.
Expand Existing Buildings Of Selected Supply Chains
- Semi-Auto Builder (SAB) can expand the selected supply chains efficiently. It can be enabled for different supply chains separately.
- Suitable Number of Constructions (SNC) is calculated to prevent a too short/long queue.
- Buildings are expanded in order based on SNC and Weighted Profitability (WP) .
- Multiple levels of the same building can be added to the queue at once.
- Buildings are categorized into different supply chains, e.g., chemicals supply chain includes buildings that produce iron, sulfur, wood, dye, paper, fertilizer and explosives.
- The building types of a supply chain might change as technology develops.
- For the detailed flowcharts and calculation, refer to image 1 to 11.
Auto-Build Construction Sectors
- Auto-build more construction sectors when the budget and investment pool income allow.
- States that are populated, have higher construction efficiency and suitable resources will be prioritized.
Auto-Build Government Administration
- Auto-build more Government Administrations when certain conditions are met. All conditions are customizable.
Auto-Plan New Railways And Power Plants
- SAB will build new railways and power plants gradually in states that meet certain conditions.
- The constructions will start in the most suitable states.
- SAB can expand railways and power plants that meet certain conditions efficiently.
- The expanding will try to keep the local price of transportation/electricity close to but slightly higher than their base prices, or try to provide enough infrastructure.
- If no Max Added Levels were set, the required added levels will always be added to the construction queue at once.
- The calculation of added levels doesn’t rely on PMs and the result will still be accurate if the output of railway and power plants are modified by mods.
One-Click Industrial Planning
- One-click plan a suitable supply chain in a state. SAB will try to build the required buildings of a supply chain that the state hasn’t have yet.
- Two main categories: consumer & industrial, with distinct logic, multiple sub-categories, covering most buildings.
- Planning based on optimal long-term development rather than current profit.
- Focus 1: Maximize MAPI utilization based on local resource potential.
- Focus 2: Efficient utilization of arable land and economics of scale, preventing fragmented industries (especially arable land buildings).
- Focus 3: Balanced industrial proportions.
Configuration Options
- Various configuration options like labor limits, incorporated states only, etc.
How to use
- Subscribe the mod.
- Use the decision "Supply Chains Management" to activate the journal entries.
Compatibility
- No vanilla files were overwritten, so it should be compatible with most mods.
- Only works on vanilla building types.
Localization
- English, Chinese.
Other languages use English text.
All My Vic3 Mods
Up-to-date mod collection: zw’s Vic3 Mods
Support me or request a commission[ko-fi.com]
Join Discord[discord.gg]
- Auto-Diplomacy And Advanced Subject Management
- Supply Chain Semi-Auto Builder
- Auto-Apply PMs
- Auto-Apply Automation PMs
- Controllable Private Construction
- Choose Laws For Released Subjects
- Sustainable Resource Buildings Expansion
- More Icons For Different Orders
- Auto-Recruit & One-Click Recruit Commanders
- Remove Unwanted Buildings
- Automobiles Won’t Destroy Your Railways Anymore
- Private Investments Only Expand Existing Buildings
- Naval Battle Size Fixed
- Land Battle Fixed
- More Mechanized Mobilization Options
- Westernized Uniforms
- Customize Uniforms
- Better Suez Canal Border
- OCD Friendly BIC Shattering
- Women in Politics
Download
Revisions:
Old revisions of this mod are available below. Click the link to download.
