Gyde’s Trait Magazines [B42MP]
Thank you for 200k+!The mod has finally been updated to B42.13 with multiplayer support, massive thanks to the PZWiki and the modding discord (@StarkTruffle & @pwrcosmic) for all the super useful information on updating for B42MP.
I’ve lowered spawn rates of magazines based on feedback and I’ve also slightly changed how gaining positive traits work if you started with the negative trait. If "Replace Negative Traits" (now renamed to "Negative Trait To Positive Trait") and consumable magazines is enabled, you will need to read 2 copies of the magazine to remove the negative trait, and the other to gain the positive one.
If consumable magazine is off, you will get the positive trait immediately.
I’m still tweaking things so please post any feedback on to the bug report or in the comments!
Find and learn traits through trait magazines! All with unique and vanilla-friendly name and designs. Each magazine can also be placed on the ground and have their own unique textures!
This mod is very customizable with sandbox settings, start a game in "Custom Sandbox" or use Change Sandbox Options mod to change settings mid-game for a singleplayer game.
By default, if the player starts with a negative trait counterpart of a trait (like Disorganized vs Organized), reading the magazine will not give the positive trait but instead remove the negative trait only. (*)
(*) B41: This can be changed in sandbox settings to allow players to gain the positive version of the trait.
(**) B42: This can be changed in sandbox settings to allow players to learn the positive version of the trait with a second magazine (or right away if consumable magazines is off).
Other sandbox settings include the option to choose which magazines spawn, toggling of a trait by rereading a magazine (for those who want to toggle Speed Demon), and an option to change the spawn rate of all magazines.
Simple traits:
– Nutritionist
– Outdoorsman
– Handy
– Axe Man
– Burglar
Traits with negatives (in brackets):
– Speed Demon (Sunday Driver)
– Organized (Disorganized)
– Fast Learner (Slow Learner)
– Fast Reader (Slow Reader)
– Inconspicuous (Conspicuous)
– Graceful (Clumsy)
– Dexterous (All Thumbs)
– Keen Hearing (Deaf / Hard of Hearing) (*)
(*) Reading the Keen Hearing magazine with deaf will not do anything.
All trait magazines can be found in common magazine locations like magazine racks and libraries. Some magazines have unique spawns where they have a higher spawn rate. For example, "Fast Learner" can be found more commonly in schools and "Burglar" more commonly in police/evidence lockers.
The spawn rates for magazines will differ in rarity depending on the value of the trait.
By default, the cheaper trait magazines are roughly as common as Skill Vol. 1 & 2 books. The more expensive trait magazines are roughly as rare as/rarer than "How to Use A Generator" magazines.
Changing the sandbox spawn settings will multiply spawn rates accordingly: Very Low (0.05x), Low (0.25x), Default (0.5x), High (1x), Very High (2x)
Please report any translation errors or improvements in the discussion thread.
– English (EN)
– Traditional Chinese (CN)
– Spanish (ES) by @Trapito222
– Portuguese Brazil (PTBR) by @Rafakes
– Russian (RU) by @Revil
– Korean (KO) by @MUKI
– Polish (PL) by @Nacho Juarez
– Turkish (TR) by @kazoo
– Japanese (JP) by @sync01
– Italian (IT) by @Art Tippet
– Indonesian (ID) by @Shieru
– French (FR) by @Bobitec
– German (DE) by @Beathoven
I mainly made this mod because I wanted a way to learn Nutritionist, figured why not design and add magazines for other traits as well.
Also, this is my first time delving into Zomboid mod making so I’d highly appreciate suggestions or bug reports in the comments, thanks!
Q: Does this work in multiplayer?
A: Yes!
Q: Can I add this mod mid-save / ongoing world?
A: Yes, but the magazines will only spawn in unexplored chunks. If you’re adding this mod on a late save, I’d recommend resetting chunks outside of your base or in previously looted towns.
Q: I read the magazine but didn’t get the trait!
A: This is usually due to mod incompatibility. First, try playing with only this mod enabled to ensure that the issue is coming from this. If magazines are still bugged, help make a post under the Bug Reports discussion with your build version and steps on how to recreate the issue. If you find an incompatible mod, please leave a comment so others know what mods are incompatible.
Q: Does reading magazines also give XP/level for skills? (E.g. Handy’s +1 Carpentry & +1 Maintenance)
A: No, reading magazines will only give the associated trait.
Q: Can you add support for X mod’s traits?
A: Unfortunately there are too many trait mods to create magazine designs for, so I’m sticking with vanilla traits only. Though if you would like to expand or create an add-on for the mod, you have my full permission to look through the code and attempt it yourself!
Q: Is this compatible with Evolving Traits World or mods that add or remove traits dynamically?
A: Functionally, this mod simply looks through the traits you have and if it matches the vanilla trait, it will add or remove it. If the mod changes the name for traits, this mod will not work. With dynamic trait mods, adding/removing traits may also be undone depending on how and when they check for conditions.
– Some languages are missing translations, if you would like to help with translations please post them in the discussions!
Workshop ID: 3342191739
Mod ID: GydeTraitMags
Revisions:
Old revisions of this mod are available below. Click the link to download.