[VJ] Silent Hill 2 Remake NPC
You can disable the functions of NPCs in SNPC Configures.
I haven’t made the Mary boss yet, I will make it later.
The movement animation of Mandarin is made by Hayakawa (this monster cannot move on the ground in the original game).
Closer animation is made by Hayakawa.
Pendulum animation is made by me.
Map: https://steamcommunity.com/sharedfiles/filedetails/?id=3362335449
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Some enemies will immediately keep a distance from you after attacking you and look for the next attack opportunity.
The mannequin (statue) will find a new place to resume its statue state when there are no enemies.
Pyramide head and Abstract Daddy can break down doors.
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The movement animation of Closer has been remade.
The health, defense and attack of most monsters have been reduced.
All enemies will not call for help.(but they can still hear your gunshots).
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Abstract Daddy(Boss)
Closer(SH3)(custom)
Pendulum(SH3)(custom)
Creeper
Lying Figure
Pyramide head
Nurse
Dark Nurse
Mandarin(Ground)
Flesh Lip
Mannequin
Spider Mannequin
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If you find some bugs, it may be due to conflicts with other NPC base.
SILENT HILL 2 REMAKE —- Konami
Code & Model porting & particle effects — Me
Animation – Hayakawa, Me
VJbase – DrVrej
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Nothing in these files or/and code may be reproduced, copied, adapted, merged or modified without prior written consent of the original author, Lawrence.
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