Immersive Collision Effects!

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Author: Ktotoshniy

Last revision: 8 Jun, 2025 at 22:07 UTC (1)

File size: 7.57 MB

On Steam Workshop

Description:
(17.02.2025) Mega Upload reached!
Immersive Collision Effects

This small addon adds some cool effects to all props and physboxes.

Features
  • Loud and violent collision sounds from HL2:EP1 and EP2. (All of them are included)
  • Screenshake on hard collisions.
  • Dust and spark particles.
  • A few performance features.
  • New more realistic effects.

Recommended to use with

Tension
Destructible Props Replacement

The addon adds a collision callback to all spawned props and a function that sends a net message with all info to the client.
The client plays effects and sounds depending on collision speed, prop size, distance from the player and the physical material of the prop (only wood and metal right now).

CVARS (Outdated, use the settings menus in the Utilities tab)

ice_enabled_sv , ice_enabled_cl – CL/SV – Enables the addon. The serverside one overrides the clientside one
ice_sv_minweight – SERVERSIDE – Minimum weight for the collision to count.
ice_sv_minspeed – SERVERSIDE – Minimum collision speed for the collision to count.
ice_sv_minaabb – SERVERSIDE – Minimum prop bounding box length for the collision to count.
ice_sv_screenshake – SERVERSIDE – Screenshake multiplier. 0 completely disables it.
ice_sv_mincoldelay – SERVERSIDE – Minimum delay between collisions.

ice_particles – CLIENTSIDE – Disables or enables dust and spark particles
ice_farsounds – CLIENTSIDE – Disables both the far away sounds and screenshake in case they annoy you.
ice_particlesize – CLIENTSIDE – (0.25-4) – Size of the dust particles.
ice_volume – CLIENTSIDE – (0.1-2) – The volume of the collision sounds.

Things that… would probably be implemented in the future
  • Fixing perfomance issues because of constant collisions and overall buggy source vphysics engine.
  • Adding more sounds?
Download
Revisions:

Old revisions of this mod are available below. Click the link to download.