Starting Loadouts Rebalanced & Expanded
Rebalances some of the weaker starting loadouts for Heroes & Leaders and adds additional starting loadouts
Starting loadouts for Defenders & Warriors that do not get a mount now start with Leather Armor. Includes the Bladed Mace, Cestus, Flaming Greatclub, Glaive, Greataxe, Greathammer, Greatsword, Halberd & Spear starting loadouts
Starting loadouts for Rangers that do not get a mount now start with a Helmet. Includes the Magelock starting loadout
Reavers now have access to the Fire Orb, Fire Staff & Greatsword starting loadouts (They literally can’t be Mages, Ritualists or Warriors in Vanilla, which is weird)
Wizard Kings now have access to the Blight Orb, Blight Staff, Fire Orb, Fire Staff, Frost Orb, Frost Staff, Lightning Staff & Spirit Orb starting loadouts
Dragonlords now have 6 more loadouts, 1 for every affinity, which brings them up to 12 starting loadouts, with every Class (Defender, Mage, Ritualist, Warrior) appearing 3 times and every affinity having a unique pair of classes.
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Revisions:
Old revisions of this mod are available below. Click the link to download.