Ms. Game & Watch

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Author: SB-2749

Last revision: 23 Apr, 2025 at 22:18 UTC (1)

File size: 1.17 MB

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Description:

Who said Mr. Game & Watch was the only Flat Zoner capable of putting up a fight? This lady has gotten tired of standing around in a gas station and decided to have some fun as well…

Ms. G&W is, simply put, an alternative take on the Mr. Game & Watch fighter from the Super Smash Bros. series. Much of the same ideas are here, but the moveset is almost completely different. Like her male counterpart, she moves in choppy LCD frames and attacks with many unconventional moves based on the vast directory of Game & Watch games. Can you figure out the references? You love these, don’t you?

Her neutral special is Pinball, where she launches several projectiles with a pinball flipper. These projectiles come in a set order and have different properties – a pinball that bounces once, a heart that floats along the air, a clawhammer with a high throw angle and a backward bounce, and a bomb that lingers and explodes.

Her down special is Ball, which you might recognize as Mr. G&W’s grab and throw. Ms. G&W juggles her opponents and throws either left or right.

Her forward special is a different take on Judge. Instead of getting a random number, the move is now chargeable. It’s still a quite risky move, as you can’t stop and/or store the charge, and the numbers cycle at a rather fast speed, so timing is key. The numbers still give you different effects on it, with 1 being the weakest and 9 being the strongest. However, should you charge too much, you might get a number 0 that while decently powerful, it’s nowhere near as good as 9, and inflicts an explosion that damages both the opponent and yourself.

Her up special is also Fire, but it has a number of differences from Mr. G&W’s version. The trajectory is diagonal instead of sending Ms. G&W straight up, there’s no parachute(it’s her up aerial now, you can hold it to fall slower), and the firemen linger on the stage after use, allowing Ms. G&W to use their trampoline again whether on herself, or her projectiles. Her opponents can also use it, however, and the firemen will eventually get tired if it’s used too many times.

Game & Watch is an intellectual property of Nintendo Co. Ltd. This is merely a work of passion with no infringement intended. All rights reserved.

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