PainlessArtifactModifier

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Author: ruincrez

Last revision: 1 Nov, 2025 at 03:24 UTC (5)

File size: 233.93 KB

On Steam Workshop

Description:

Troubleshooting steps: Open the game in debug mode, press the ~ key to open the console, and enter, for example, `effect create_artifact_throne_charlemagne_effect = {OWNER = root}` to generate Charlemagne’s Throne. Test if the artifact attributes (or Domain limit) are generated correctly. If they are not generated correctly, please leave a message in the comments.

Upd 1.18: Suited.

Upd 1.16: Suited new nomad modifiers. Please leave comments if you meet problems. Removed belligerent vassal modifiers.

Update 1.15: domain limit is the core logic behind artifacts, now artifact-related domain limit modifiers are back and now included in this mod!

After farming artifacts for too long, the original artifacts have too many miscellaneous modifiers, with many useless ones that pollute the chances. The pseudo-random system by Paradox requires you to save/load and change the order of actions for over half a month to influence the result. Farming a Domain Limit +1 barrel can easily take over an hour of save-scumming.

This mod removes most of the useless modifiers and keeps a few that might be useful for specific playstyles (such as mercenary hire cost). It also increases the chances for Domain Limit and Vassal Limit modifiers to appear.

UPD: I have now only removed useless modifiers from purple artifacts, as it was getting a bit repetitive with just a few bonuses.

Note some modifiers requires artifacts quality greater than masterwork or illustrious, this mod do not modifies it.

Combat Effects:

Removed Same Faith Levy Reinforcement Rate.
Removed Various Vassal Levy Reinforcement.
Removed Retreat Losses.

Majesty Effects:

Removed Extra Prestige.
Removed Tyranny Decay (If you’re stacking treasures, why not stack Tyranny Increase instead).
Removed Powerful Vassal Councilor Tax Contribution.
Removed Various Vassal Tax Contribution.

Rulership Effects:

Increased Domain Limit chance by 10 times probability, 50 times if dual rulership.
Vassal Limit chance increased when dual rulership modifiers are present.
Removed Powerful Vassal Opinion.
Removed Various Vassal Opinion.
Removed Independent Ruler Opinion.
Removed Courtier and Guest Opinion.
Removed Various Vassal Tax Contribution.

Devotion Effects:

Removed Monthly Piety.
Removed Zealous vassals Opinion.
Removed Clergy Opinion.
Removed Different Faith Opinion.
Removed Building Piety.
Removed Powerful Vassal Piety.
Removed Knight Piety.
Removed Religious Zealous vassal tax.

Intrigue Effects:

Removed Personal Scheme Success Chance.
Removed Scheme Secrecy.

Attractiveness Effects:

Removed Befriend Scheme duration.
Removed Spouse Opinion.

Learning Effects:

Removed Learn Language Scheme duration.

Download
Required DLC:

These DLC should be installed in order to use this item.


Crusader Kings III: Royal Court
Revisions:

Old revisions of this mod are available below. Click the link to download.