Accurate Zones Patch

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Author: Schizophrenic Cat-Lon

Last revision: 11 Feb, 2025 at 17:01 UTC (1)

File size: 34.54 KB

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Description:

This patch changes the zone borders to be MUCH more consistent and accurate to the ingame map and biome data.
This is done by editing the areasmap.tga

(WHAT THIS PATCH DOES)
• Extends ALL of the zones to reach their coasts. No more annoying "NONE" zones will prevent you from farming.
• Reshapes a few zones to accurately fit their color region and respective biomes.
• Expands Obedience so that it’s related dialog is easier to proc.
• Slightly shifts the Burning Forest over to make it more FOREST than boneyard.
• Makes Dreg bigger by absorbing that massive NONE zone above it. This could be quite beneficial if you’re using certain mods. …wink…
• Connects Shun to the Spider Plains by filling in the coastal bridge next to Arach. It is now habitable as a result.
• Adds a few islands to certain zones to make them habitable, while enlarging the zones on other islands for more consistency.
• There are no safe spaces in the Ashlands. There is no water in the Ashlands. Do not resist death.
• The border between Sinkuun and The Great Desert is now corrected
• The Swamp’s western border has been adjusted to be less jarring

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Revisions:

Old revisions of this mod are available below. Click the link to download.