No AI Adventurers

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Author: =Sarsante=

Last revision: 15 Mar at 15:05 UTC (4)

File size: 600.14 KB

On Steam Workshop

Description:

No AI Adventurers

This mod prevents unlanded AI to become adventurers. AI can’t take the decision to abandon their realm, it also blocks events that make AI adventurer such as after succession, when they lose their lands or when they get banished.

It doesn’t block historical adventurers to spawn during the game.

USE AT YOUR OWN RISK.

Highly recommendeded to start a new save (check what the mod doesn’t do below to understand why).

NOT TESTED FOR:

The Harrying of the North mini struggle. It might break it or not.

Landless gameplay. It might break it or not.

What this mod DOESN’T DO:

It doesn’t delete existing AI adventurers. Those can be the ones PDX added at each start date or if you install the mod in a save that already has AI adventurers, they won’t de removed.

To remove existing adventurers you can try this mod – https://steamcommunity.com/sharedfiles/filedetails/?id=3340583972

*Version 1.2

Made it more compatible with other mods

Added game rules:

0 Adventurers – it doesn’t delete default adventurers but it might increase game performance because the game won’t try to add more adventurers just to get blocked by the mod.

*Version 1.3

Mod now also block nomadic people from becoming adventurers

*Version 1.3.1.1

Mod now should be working as intended for 1.18. Sorry for the delay. There was some small changes in the game files that needed to be fixed.

Blocked one governor contract from creating more advendurers.

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Revisions:

Old revisions of this mod are available below. Click the link to download.