[VJ] No More Room in Hell Reanimated

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Author: Darkborn

Last revision: 21 Apr, 2025 at 13:56 UTC (2)

File size: 503.63 MB

On Steam Workshop

Description:

When there’s no more room in Hell, the dead will walk the Earth.

Welcome to my No More Room in Hell Reanimated!

VJ Base is required in order to work!
Found a bug or issue? Report it in the Bugs/Errors Discussion.
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Includes:
  • Child Zombie
  • Common Zombie (Male, Female)
  • National Guard Zombie
  • Shambler Zombie
  • Survivor Zombie (Male, Female)
  • Random Zombie
  • Random Zombie Spawner
  • Random Zombie Spawner (Single)
  • Zombie Map Spawner

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Features:
  • Features all of the Zombies from NMRiH including unused ones!
  • Custom Zombie type inspired from NMRiH2!
  • Customization menu!
  • Original animations, sounds & particles from the game!
  • Restored animations from Beta 1.00!
  • Full model events!
  • Dynamic footsteps!
  • Variety of models & skins!
  • Additions such as new skins for models, custom animations, Beta Survivors & more!
  • SNPCs use eyes on model as their sight direction!
  • SNPCs can infect players/(S)NPCs into Runners! (Only ValveBiped Skeletons will work)
  • Enhanced camera when using VJ Controller on zombies!
  • 4 different types of Zombies can spawn! (Walkers, Biters, Runners & Crawlers)
  • Different HP stats for all Zombie types!
  • Shambler has a biohazard radius that infects enemies when close & on death!
  • If bitten by a Biter or Crawler, enemies become trapped in their grasp!
  • Biters & Crawlers will play a miss animation if they missed their enemy!
  • Survivor Zombies will always spawn as a Runner!
  • Walkers have a chance to run when set on fire!
  • SNPCs on fire can set enemies on fire!
  • Experimental prop climbing feature! (Works just like the L4D Common Infected’s)
  • Gesture flinching!
  • SNPCs can stumble from damage!
  • Heads can be gibbed!
  • National Guards have damage resistance on body & head!
  • National Guards can drop ammo, health or a pistol on death by chance!
  • And more!

Map Spawner:

  • Behaves just like the AI DIrector from the L4D SNPCs
  • Fully configurable in the customization menu
  • Only maps with built-in nodegraphs will work, Nodegraph Editor will not work

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Credits:
  • Darkborn(Me) – Making addon, porting assets, etc
  • DrVrej – VJ Base
  • Reborn – Providing animation fixes/edits & custom animations
  • Goosesalesman of Hamburg – Additional skins, original mod can be found here
  • Cpt. Hazama – Map Spawner code
  • Underhell Team – Shambler model
  • No More Room in Hell Team – Original assets
    Anyone else where credit is due!

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Copyright © 2018-20XX by Darkborn, All rights reserved.
All trademarks belong to their respective owners.
All content not owned or claimed by Darkborn belong to their respective owners.
Nothing in these files or/and code may be reproduced, copied, adapted, merged or modified without prior written consent of the original author, Darkborn.
Doing so would be violating Valves Terms and Conditions and the Steam Workshop Rules[wiki.facepunch.com][wiki.garrysmod.com].
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Revisions:

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