[WOTC] Extra Abilities for Chosen Weapons
This mod adds new abilities to Chosen Katana, Darklance and Disruptor Rifle.
Chosen Katana:
- Dagger Throw – throw Chosen Assassin’s dagger at a single enemy. Effective at close range.
- Harbor Wave – launch a destructive wave of psionic energy.
- For balancing reasons, armor piercing has been removed.
Darklance:
- Hunter’s Mark – mark target for elimination. Next shot is guaranteed to hit. Mark is lost if the player moves. Turn ending action.
- Ambush – overwatch a narrow sector with one shot without reaction fire penalties.
- For balancing reasons, Darklance now takes two action points to fire, just like a regular Sniper Rifle.
Disruptor Rifle:
- Psionic Overkill – psionic units killed by this weapon will explode.
Requires X2 WOTC Community Highlander.
Should be safe to add mid-campaign, but I don’t recommend doing it during a tactical mission just in case.
All of the abilities are highly configurable through:
Weapon stats can be adjusted in the XComGameData_WeaponData.ini in the same folder.
Additionally, the mod exposes configuration for these Chosen Weapons such as damage, armor pierce, number of upgrade slots, and the action cost of firing the Darklance.
Hunter’s Mark can be configured to add bonus crit, bonus damage and crit damage.
- When adding the mod to a campaign in progress, it’s necessary to re-equip Chosen Katana on a soldier so that Dagger Throw ability appears.
- There seems to be an unintended interaction between Dagger Throw and Bladestorm, but I haven’t been able to replicate the problem.
[WOTC] Assassins Katana – should be able to work alongside my mod just fine, but those Katanas will not be affected by my mod.
There seems to be a fatal conflict with Extra Weapon Upgrade Slots – WotC. I recommend to use Configure Upgrade Slots instead.
Dagger Throw ability should be compatible with [WOTC] Reusable Hunter Axe and WotC Stealth Overhaul, although I wasn’t able to confirm that it actually works.
Compatible with [WOTC] Chosen Weaponry Fix, but to make sure everything works properly, you should open that mod’s XComGameData_WeaponData.ini and remove or comment out the lines that change stats for XCOM versions of Chosen Weapons.
Should be fully compatible with [WOTC] Chosen Rifles.
Compatible with Chosen Reward Variety.
As a general rule, this mod should be compatible with anything that doesn’t directly touch these three weapons.
This mod was commissioned by Reazen.
If you enjoy my mods, please consider supporting me on patreon[www.patreon.com].
Music in the mod preview video is OST Kuroko no Basuke, Yoshihiro Ike – Kaimaku.
As always, huge thanks to Team CX for their continued support.
Required items:
Click the title to search on this site.
X2WOTCCommunityHighlander v1.27.1 — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.
