[WOTC] Enemy Within MEC Weapons
Adds Heavy Chaingun, Heavy Railgun and Particle Projection Cannon from XCOM Enemy Within as SPARK Weapons.
These weapons are unlocked alongside normal SPARK weapons. They have slightly different stats in order to provide a meaningful alternative to existing weapons, but they can be easily converted into purely cosmetic options.
- All three new weapons do not Shred armor, unless you use a Resistance Order or special ammo.
- Heavy Chaingun – can deal slightly more damage than Autocannon, has more ammo, and uses a close range aim table, meaning it’s more accurate up close, and less accurate at range.
- Heavy Railgun – provides a bonus to critical chance, but deals less maximum damage than Helix Rail Cannon. Pierces armor.
- Particle Projection Cannon – similar to Heavy Railgun, but better in most ways. Notably, it is more accurate at most ranges.
- Additionally, you can enable a Tier 2 and Tier 3 Chainguns, and Tier 3 Railgun, if you want.
All config is done here:
You can edit weapon stats, or just flip the switches to make new weapons cosmetic, i.e. they will have the same stats as normal SPARK weapons.
This is also where you can add new abilities to these weapons and enable T2 and T3 versions of Heavy Chaingun and Heavy Railgun.
Should be compatible with everything, no class overrides or anything like that. Safe to add mid-campaign.
Compatible with [WOTC] Mechatronic Warfare: Total SPARK Overhaul, which changes SPARK weapons to be unlocked with Grenadiers’ Cannon upgrades. My mod will detect if Mechatronic Warfare is loaded and act accordingly.
This mod was commissioned by SlayerOfKings.
Materials and projectiles done by E3245.
Enemy Within assets provided by Spart117MC.
Coding, modeling, animating, initial mod setup done by Iridar.
Required DLC:
These DLC should be installed in order to use this item.
XCOM 2: War of the Chosen
XCOM 2: Shen's Last Gift
Revisions:
Old revisions of this mod are available below. Click the link to download.
