[RIT]Simple Manager – Realm(简单领地管理)
First, designate a target title, then select a current title.
– Allows transferring the de jure status of countytier or higher titles.
If two duketier (or higher) titles of the same rank are selected, enables batch transfer of their de jure dependencies.
– Allows removing title succession laws.
– New title law: "Exclusive Inheritance"
The title is always granted to your player heir upon succession.
– New title law: "Bureaucratic Elective"
The title is granted to the closest relative or direct vassal with the highest stewardship skill.
– Four new title laws: "Close Kin/Dynasty/House/Clan Elective"
The heir will always be selected from the specified scope (close kin, dynasty, etc.).
– Title laws now support adding gender laws.
However, prerequisites must still be met; otherwise, the addition will fail.
– Allows spending gold to create new custom duchy/kingdom/empire titles.
– Allows spending piety or prestige to instantly convert or assimilate provinces.
– Added a separate setting to disable clan governments using dynasty names and nomadic governments using cultural names to override title names.
– Allows creating unlanded (ownerless) titles.
– Allows destroying or usurping titles.
– New "Grant Title" interaction:
Nearly unrestricted but provides no benefits to the player.
– Allows copying title history.
– Allows gaining claims on titles.
– Allow random title insignia.
– Allow copying of title coat of arms.
– Allow copying map colors of title.
– Added support for converting holding types to: Castle / Temple / City / Tribal / Nomadic Settlement / Pastoral Settlement
– Added the ability to destroy holdings that are not the county capital.
– Allows relocating the realm capital.
– Allows relocating a title’s de jure capital:
If the title is a duchy, its building slots will also move.
– Allows adding extra building slots.
– Allows adding or replace special building
– Allows applying plague resistance modifiers.
– Manually trigger legendary animal sightings:
Option to select the animal type.
– Visit settlements as an adventurer:
Note: Purchasing supplies and discovering contracts are nonfunctional for nonadventurers. Avoid selecting these options.
– Allows landed rulers to convert to various vanilla government types
– It allows you to convert your gold and treasury into each other, as well as into other resources
– New Revoke Vassal interaction
– New Grant Vassal interaction
– Designate any dynasty member as your primary heir
The character must still meet vanilla inheritance requirements.
– Appoint a regent.
– End the current regency.
– Designate a Crusade beneficiary:
Note: If eligibility is lost after unpausing, the selection will void. Pause the game upon crusade victory to use this feature.
– Abdicate or disappear voluntarily
Rightclicking a nonplayer/nonheir recipient grants them:
Half of your treasury and all artifacts.
If not your favored child, they will become favored, allowing them to be chosen for a new "Destiny" upon succession.
This MOD adds buttons to the vanilla title coat of arms interface for quick access to its features.
If another MOD modifies the same interface:
To display this MOD’s interface content, load it after the other MOD.
To prioritize the other MOD’s changes instead, load this MOD before it.
Since many MODs modify the holding interface, this MOD does not change this aspect. If you need a better holding interface, consider subscribing to other MODs, such as:
County Building UI Mini
Architect of Holdings
[Kei] Enhanced County View
More Building Slots
This MOD was inspired by Xman7373 mod:Title Manager
• Japanese:
Thanks kythe121 https://steamcommunity.com/sharedfiles/filedetails/?id=3605265996
• Korean:
Thanks hoi중독자 https://steamcommunity.com/sharedfiles/filedetails/?id=3607265493
Thanks Wolf
• Russian:
Thanks Капучино
• English and Others – by Deepseek AI
If you like my mod,maybe you can buy me a coffee![ko-fi.com]打赏作者[ifdian.net]
Revisions:
Old revisions of this mod are available below. Click the link to download.
