TTU Factions Expanded

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Author: Test Tube

Last revision: 4 Jan, 2025 at 02:01 UTC (1)

File size: 4.04 MB

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Description:
Factions Expanded

Factions Expanded takes "Rifleman" and "Rifleman (ACOG)" to its logical extreme.

Features
Unit Variants

Every unit in the game is expanded out to use every weapon and attachment combo likely to be used by that unit in the lore, or in real life. A US Army rifleman will come with iron sights, a red dot sight, and an RCO variant. A FIA guerrilla will come with TAR-21, F2000, and AKM variants.
Extra types of units are also included where possible and likely, such as radio operators, breachers, assaultmen, and expanded HQ units.

Resupply System

The mod features a points-based resupply system, accessable with a function: TTU_fnc_initSupply
The system works with arrays built into the faction classes found in CfgFactionsClasses, which can be used for other purposes e.g. spawning faction-limited arsenals.
Also included are ammo bearer units with deployable resupply backpacks, and resupply trucks where possible with a large amount of supply points.
Supply points cannot currently be restored or transferred.

AI Ammo Bearers

AI units with ammo backpacks described above can automatically keep their squad supplied whenever a unit reloads. This gives the squad effectively unlimited ammo until the ammo bearers are killed.
Additionally, the assistant units (e.g., Anti-Tank Asst., Machinegunner Asst.) can automatically give ammo to their respective gunners from their backpacks, providing a more realistic method of carrying ammo for the squad.

Sector Module

Also included is a custom, lightweight sector module, requiring no extra triggers or logic entities to function. Less features than the BI sector module, but easier to use and doesn’t hang my game in a loading screen when I try to activate it mid-mission.

Included Factions
BLUFOR
  • Combat Technology Research Group (Arid c.2035)
  • Combat Technology Research Group (Tropical c.2035)
  • Freedom and Independence Army (Altis c.2035)
  • Gendarmerie (c.2035)
  • US Army (MTP c.2035)
  • US Army (Tropical c.2035)
  • US Army (Woodland c.2035)
  • US Army Spec Ops (MTP c.2035)
  • US Army Spec Ops (Tropical c.2035)
  • US Army Spec Ops (Woodland c.2035)
OPFOR
  • Iranian Armed Forces (Brown Hex c.2035)
  • Iranian Armed Forces (Urban Hex c.2035)
  • Iranian Armed Forces SOF (Brown Hex c.2035)
  • People’s Liberation Army (Green Hex c.2035)
  • People’s Liberation Army SOF (Green Hex c.2035)
  • Spetsnaz (Taiga c.2035)
  • Viper (Brown Hex c.2035)
  • Viper (Green Hex c.2035)
Independent
  • Altis Armed Forces (Digi c.2035)
  • Livonian Defence Force (Geo c.2035)
  • Syndikat Bandits (c.2035)
  • Syndikat Paramilitary (c.2035)

Soldier Types
  • RCT "Recruit"
  • RFL "Rifleman"
    Command
  • SL "Squad Leader", "Group Leader"
  • ASL "Asst. Squad Leader"
  • TL "Team Leader"
  • PL "Platoon Leader", "Cell Leader"
  • OFF "Officer", "Warlord"
  • NCO "NCO"
  • RTO "Radio Operator"
  • MP "Military Policeman"
    Machineguns
  • AR "Autorifleman"
  • AAR "Autorifleman Asst."
  • MG "Machinegunner"
  • AMG "Machinegunner Asst."
  • HMG "Heavy Machinegunner"
  • AHMG "Heavy Machinegunner Asst."
    Fire Support
  • GL "Grenadier"
  • HGL "Heavy Grenadier"
  • MKS "Marksman"
  • SNPR "Sniper"
  • SPTR "Spotter"
    Assault
  • BRCH "Breacher"
  • LASLT "Light Assaultman"
  • ASLT "Assaultman"
  • AASLT "Assaultman Asst."
    Anti-Materiel
  • LAT "Light AT"
  • AT "Anti-Tank"
  • AAT "Anti-Tank Asst."
  • HAT "Heavy AT"
  • AHAT "Heavy AT Asst."
  • ATGM "Missile Specialist"
  • AATGM "Missile Specialist Asst."
  • AA "Anti-Air"
  • AAA "Anti-Air Asst."
    Crew served weapons carriers
  • MG_GNR "MG Gunner"
  • MG_AST "MG Assistant"
  • HMG_GNR "HMG Gunner"
  • HMG_AST "HMG Assistant"
  • GMG_GNR "GMG Gunner"
  • GMG_AST "GMG Assistant"
  • MRTR_GNR "Mortar Gunner"
  • MRTR_AST "Mortar Assistant"
  • AT_GNR "AT Gunner"
  • AT_AST "AT Assistant"
  • ATGM_GNR "ATGM Gunner"
  • ATGM_AST "ATGM Assistant"
  • AA_GNR "AA Gunner"
  • AA_AST "AA Assistant"
  • AGNR "Assistant Gunner"
    Support
  • MED "Medic" (has a medikit)
  • CLS "Aidman", "Combat Life Saver" (has extra first aid kits)
  • ENG "Engineer"
  • RPR "Mechanic"
  • DEMO "Demo Specialist", "Sapper"
  • MINE "Mine Specialist"
  • EOD "EOD Specialist"
  • AMMO "Ammo Bearer" (has the resupply backpack mentioned above)
    Specialists
  • UAV "UAV Operator"
  • UCAV "UCAV Operator"
  • UGV "UGV Operator"
  • FAC "Forward Controller", "JTAC"
    Crew
  • CREW "Crewman"
  • TCREW "Tank Crewman"
  • GCREW "Gun Crewman"
  • DRVR "Driver"
  • PLT "Pilot"
  • DGNR "Door Gunner"
  • JPLT "Jet Pilot"
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Revisions:

Old revisions of this mod are available below. Click the link to download.