[WOTC] Wrist-Mounted Grenade Launcher
Commander, some of our soldiers are asking for an alternative to our grenade launchers… They say their armor is getting in the way? I’ve repurposed our gauntlets to launch grenades with the same expected distance and explosive potential. This should allow our troops to leave the bulkier launchers behind.
– Shen
Many of the characters available on the workshop are limited in class choice due to potential clipping due of secondary weapons like the grenade launcher. These wrist-mounted launchers aim to alleviate that concern while maintaining expected gameplay. Each gauntlet should overlap well if you decide to equip soldiers with heavy armors, too.
Conventional Wrist-Mounted Grenade Launcher
- Available at the start of the game.
- Has the same distance and explosive potential of the tier 1 grenade launcher.
Magnetic Wrist-Mounted Grenade Launcher
- Available at the same time of building the Tier 2 Grenade Launcher
- Has the same distance and explosive potential of the tier 2 grenade launcher.
Powered Wrist-Mounted Grenade Launcher
- Available at the building of the Tier 3 Warden Armor
- Has the same distance and explosive potential of the tier 2 grenade launcher.
- Intended to match cosmetically while keeping balance intact.
This will seamlessly integrate into a current or new campaign.
Please let me know if you encounter any bugs or discrepancies. I hope you enjoy!
Check out these mods
- Weaponry Collection – Introduces new sets of weapon types to outfit your troops with.
- Classes Collection – Introduces new classes for your troops to train as.
- Enemy Collection – Introduces new enemies to combat against.
- Advent & Alien Overhaul Collection – Replaces Advent and Alien units with new enemy models.