[WOTC] M97 Viper Sniper Rifle
My 3rd mod for XCom 2, with a few bug ironed out. Hopefully. Anyways, I fixed the issue with magnetic being available from the start, like with my other mods, and I think I fixed the issue with the weapon only being usable in a fresh campaign. I’m using the Viper as test bench with the latter, as I don’t want to break the other two mods.
Features:
•M97 Viper sniper rifle
•Spicy weapon sounds from ME3
•More IRay renders
•Slightly altered animations, and SFX timing
Credits:
•E3245 – For helping me figure out why the gun played vanilla SFX over the custom SFX
•Bioware – Mass Effect Andromeda M97 Viper model, and Mass Effect 3 firing SFX
