Advent to Galactic Empire [WOTC]

If you liked this item, please rate it up on Steam Workshop page.

Authors: Zero, roland3710, Paddy11B, Cavily, TheTommyTrials

Last revision: 30 Apr, 2021 at 22:18 UTC (7)

File size: 3.31 MB

On Steam Workshop

Description:

REQUIREMENTS
Required DLC:
WOTC
Alien Hunters (Will probably work without this one but expect missing animations)

Required Mods:
Animations and Sockets Supplement
Advent to Galactic Empire Content
Storm Trooper Voice Pack -Vanilla-

Advent to Galactic Empire Rulers: Bounty Hunters
https://steamcommunity.com/sharedfiles/filedetails/?id=2154277118
OR
Advent to Galactic Empire Rulers: Sith Lords
https://steamcommunity.com/sharedfiles/filedetails/?id=2154284969
Use one Rulers Plug-in or the other, not both.

RELATED MODS
*(Zombie) Death Troopers mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1492389214

*Musashi’s Jedi Class Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2031929512

*Imperial Surplus, Revised and Expanded: https://steamcommunity.com/sharedfiles/filedetails/?id=2169739108

*Force Weapons: https://steamcommunity.com/sharedfiles/filedetails/?id=2171892934

*WOTC Lightsabers: https://steamcommunity.com/sharedfiles/filedetails/?id=1401316048

DESCRIPTION

This mod converts Advent forces to those of the Galactic Empire. The units created for this mod mainly take their inspiration from Legends continuity. This is essentially a partial conversion and only affects the tactical layer of the game. The strategic layer, including the tech tree, is totally unaffected.

See here for a list of what’s changed into what: https://docs.google.com/document/d/1hi5uZb8PzCTLJKUxdJG8VmS-EbajUGU-RSOy02aKNOY/edit?usp=sharing

I do not guarantee compatibility with any other mods but I only anticipate conflicts with mods that affect Advent characters and AI scripts. See the Known Issues section for known conflicts. This mod IS compatible with [WOTC] Mission Overhaul: Core and I recommend it.

CREDITS

Cavily provided meshes used for the AT-ST, Imperial Officer, Imperial Army Troopers, Sith, Phase 1 and 2 Darktroopers, Shadow Guard and reworked numerous textures.

DimDim provided the E-11 and T-21.

Lord Poncho provided the new and improved Stormtrooper models
https://steamcommunity.com/sharedfiles/filedetails/?id=2150431857

Altvonso for Star Wars Imperial armor (The Stormtrooper models are now those created by Poncho but Altvonso’s pauldrons are still in use)
https://steamcommunity.com/sharedfiles/filedetails/?id=1086710527

Cavily’s Jedi Robes
https://steamcommunity.com/sharedfiles/filedetails/?id=1440831753

Condensed Turtle Flesh’s Boba Fett Squadmate
https://steamcommunity.com/sharedfiles/filedetails/?id=1298157246

Derejin’s Ebontech Armor
https://steamcommunity.com/sharedfiles/filedetails/?id=1148565732

DrDCB: Old Republic HK Droids
https://steamcommunity.com/sharedfiles/filedetails/?id=1127256716

dTM created the Storm Trooper Voice Pack
https://steamcommunity.com/sharedfiles/filedetails/?id=632527882

JangoBingoBango put together a large collection of voicepacks, a number of which are utilized in this mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1740288747
https://steamcommunity.com/sharedfiles/filedetails/?id=1758383801

Marweezy’s Lightsabers (the meshes are no longer in this mod but some of my code is based on his)
https://steamcommunity.com/sharedfiles/filedetails/?id=634821482

Musashi’s Jedi Class mods for Lightsaber blade meshes, sounds and animations (Musashi also provided advice on a number of occasions when I had gotten stuck).
https://steamcommunity.com/sharedfiles/filedetails/?id=2031929512

Various animation sets from Musashi’s Primary Secondaries mod were also used.
https://steamcommunity.com/sharedfiles/filedetails/?id=1142234205

Musashi and Claus’s WotC Ballistic Shields for the Phase 1 Darktrooper’s shield.
https://steamcommunity.com/sharedfiles/filedetails/?id=1416242202

E3245 for the Extended Material Library
https://steamcommunity.com/sharedfiles/filedetails/?id=756930660

The [WOTC] New Target Icons mod by VHS with code written by robojumper was the basis used to replace existing UI icons.
https://steamcommunity.com/sharedfiles/filedetails/?id=1384631824

The Sith mask and Revan hood used in this mod comes from audioIX’s Character Prop Pack and comes originally from Sticklove.
https://steamcommunity.com/sharedfiles/filedetails/?id=1184119491

Various pieces from Claus’s Templar Gear mod were used for kitbashing.
https://steamcommunity.com/sharedfiles/filedetails/?id=1181815666

MrShadowCX’s Black Legion mod was a point of reference when writing AI.
https://steamcommunity.com/sharedfiles/filedetails/?id=1582632067

I also referenced code from Wilko’s Advent Medic mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=1177720393

Other assets used in this mod came from model resources hosted by Servius, Rancor022 and Vados.

PERMISSIONS

The Stormtrooper meshes in this mod, with the exceptions of the Rocket Trooper Helmet and Jetpack, are the work of Lord Poncho. You must ask Lord Poncho for permission to use any of his assets.

If you have a question regarding permissions for other assets in this mod, feel free to ask in the comments section.

DISCLAIMER

Certain assets in this mod originated from Fallen Order, Star Wars Battlefront 2, owned by EA/Dice, Star Wars: The Old Republic, owned by EA/Bioware, Star Wars Empire at War, by Petroglyph Games and the Force Unleashed, by LucasArts. Star Wars is rightfully owned by Disney. The assets here are for non-commercial uses. No payment or donations will be accepted. I do not have a patreon.

FREQUENTLY ASKED QUESTIONS

Vanilla/LW version?
No. XCOM2 mod tools are too memory-intensive for me to even begin to consider doing this.

LWOTC version?
When Long War of the Chosen is finalized, I might be willing to consider the possibility of accessing the feasibility of doing this. But probably not.

Where are the Stormtroopers?
Stormtroopers will begin to appear as Tier 2 Advent Troops. Tier 1 Advent Troops are Imperial Army Troopers.

Why are the Dark Troopers so big?
Because Phase 1-3 Dark Troopers are big. Only the 2005 Battlefront 2 Dark Troopers had normal human proportions but they were basically Phase 0 Dark Troopers.

KNOWN ISSUES

If you switch from the Bounty Hunter Rulers to the Sith Rulers, or vice versa, wait a couple days on the strategy layer before accepting a mission where a Ruler will be present. This will allow the mission encounters to reset (a dead giveaway that this has happened is if the number of enemies present on a mission deployment changes).

Known Conflicts
A Better Advent
[WOTC] Enhanced Ragdoll Physics and FX (Overrides enemy archetypes)
[WOTC] Yellow Alert Gameplay V2.0 (Breaks AI)
The Hive (Overrides Chryssalid)
[WotC] RW Realistic Aiming Angles (Breaks Sith ranged deflection abilities)

Other known issues include the following:
-Chosen Assassin has bugged materials during spawn-in cinematics. (Don’t worry, she appears normally after the intro.)
-When not posing as a civilian, the Imperial ISB Agent uses Faceless proportions in cinematic reveals. (At the moment I can only fix this by disabling the civilian reveal cinematic as well, so I’m not doing it)
-Troops with open-faced helmets may have facial deformation during cinematic reveals.