[1.16.2.3] More Adoptions and Dynasticism

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Author: fisto the robo

Last revision: 24 May, 2025 at 17:47 UTC (5)

File size: 1 MB

On Steam Workshop

Description:

Bro why is there no information on who is adopted, whos their parents and such… Thx to Shogunate, NMIH mods.

FEATURES

    CLEARLY ADOPTED

  • ADDED ‘Child of Adoption’ trait to adopted NPCs, with references to the original parents if available in the trait’s description.

    BETTER ADOPTIONS

  • Can adopt npcs if you have the ambitious or compassionate traits, or are a single infertile, gay or childless marriage, not just with the adoption cultural tradition.
  • Can adopt adults if your culture has the adoption or noble adoption cultural traditions, or if NPC is a lowborn.
  • Can adopt members of your house.
  • Can adopt NPCs that have landed family.
  • Can’t adopt NPCs that are in line to inherit a title.
  • Can use a hook to boost acceptance.

    HOUSE ADOPTION

  • Adapted the RTP DLC noble adoption interaction to function for non-administrative
  • Can house-adopt NPCs with the adoption cultural tradition, on the same conditions as a normal adoption such as that they are not inline to adopt.
  • Can use influence to boost acceptance.

    ADVENTURE ADOPTION

  • Adventurers can ‘adopt’ a member of his dynasty and a member of another dynasty, not just lowborns or 1 member-houses.

    HARDER CADET HOUSES

  • Creating a cadet house requires being Exalted (lvl3) prestige level and dynasty splendor. Cadet house COA generation is now more randomized to no longer use those ugly quartered coas.

COMPATIBLE with EVERYTHING. NO vanilla files replaced. Load AFTER large mods in playlists, may break mod features.

Free open rights to copy or edit content I directly created. Only requirement for re-publishing is crediting the original creator (me 🙂 ). Check out my other mods. Support me on Ko-Fi.[ko-fi.com]
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