TerraInvicta.Diplomacy

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Author: Pr0eX

Last revision: 22 Apr, 2025 at 18:49 UTC (2)

File size: 641.72 KB

On Steam Workshop

Description:

ATTENTION: This mod needs Unity Mod Manager!

Aimed at improving player experience regarding Relations and Diplomacy between Factions.

New Features:
– Alliance – Agreement that makes both factions allied to each other, share intel and prevents hostile actions against each other.
– Break Alliance – Valid if in an alliance, breaks up the alliance.
– Reset Bilateral Relations – Agreement to restart bilateral relations between factions. Sets both parties hate towards each other to the default game start values.

Supports all other base game diplomacy treaties: NAP, Truce, Intel-Sharing

Changes to base game:
– In the base game, when PlayerFaction is far ahead, certain treaties like Truce or NAP can not be made, a different approach is used in this mod – treaties are available based on current "relations" and ideology of factions.

Misc:
– Save compatible after mod removal or game update.
– Works with ongoing saves.

In order for this mod to work you need to have Unity Mod Manager installed, can be found under: https://www.nexusmods.com/site/mods/21
Select the Doorstep method for Terra Invicta.

Detailed installation steps:
1. Go to https://www.nexusmods.com/site/mods/21
2. Read the section about "How to Install", follow the steps
3. Now start "Unity Mod Manager", select "Terra Invicta", use the Doorstep method (currently the Doorstep method has problems, use the Assembly one instead if you run into problems)
4. Install this mod using Steam (+ Subscribe button) if not already
5. Start the game, enjoy!

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.