Shards – Play as a God

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Author: tuyrh333

Last revision: 25 Apr at 20:21 UTC (13)

File size: 54.25 MB

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Description:
Now Supports 1.18!

Play a Divinity in CK3

Inspired by the shards from the Cosmere universe, the Pantheon of the Gods mod (now sadly dead) and the Warhammer 40K gods, I have decided to make a mod about playing a god.

Rather than other mods of this genre, however, the aim is less to play a godly humanoid, but an infinite, ethereal divinity manifesting in the world.

Help Wanted!

If you have a skill for writing, I am looking for help writing flavour events, prayers, and designing god domains!

In addition, anyone with GFX knowledge would be appreciated – I would love to make gods more godly.

Discord Server!

https://discord.gg/TV8dgFy4tE

Features

Blessings:
Reward your followers! Create children of prophecy! As a god, you can grant blessings to any mortal you choose.
Curses:
On the flipside, your divine station lets you hand out curses to those who displease you.
True Immortality
As a Divinity, you (and the mortals you choose to share this gift with) are truly immortal. Should you be destroyed by blade, chance or illness, you will experience Rebirth – a new body being created for you with much of your powers and memories. This is an imperfect process however, and some things like relationships, opinions, hooks and perks don’t currently transfer – something I might be able to fix in following updates.
Healing and Harming
Well now, I couldn’t make a mod about gods without the ability to smite mortals, could I?
Faith Harvesting:
As a divinity, increase your power by making mortals worship you. Each county of your faith gives you a little bit more power!
Manifestations:
Mechanics to choose how to manifest in the world. From avatars formed out of divine essence, through mortal prophets, to investing your divinity in a county.
Divine Armies
Men at arms fit for a God, as well as the power to grant them to others.
Dominion
Mechanics for deciding which mortals you can affect with your powers, and which are protected by their allegiance to a rival faith or opposition to you (Also great for game balance)
Rival Gods:
Other intelligent gods attempting to wrestle control of the world from you.
Great Holy Wars
As a Divinity, order your followers to march against the unbelievers.
Cataclysms
Bring your divine judgement down on whole lands, causing vast destruction.
Prayers
Your followers will ask things of your divine power, giving you the choice of either aiding them, or spurring them. Occasionally, rulers of other faiths will ask your support – in exchange of becoming your followers.
Devoted
Special mortals followers that empower you, but losing them can cause you great harm. A system for defeating a Divinity by seeking out and converting or killing their Devoted. Command your devoted to increase your power and influence.

Planned Features

More Faith Harvesting:
Mechanics for getting piety out followers.
Domain
Be the god of Something!
Artifact Creation
Create your own legendary artifacts.
Supernaturals / Exalted Creation
Create your own types of supernaturals and exalted! Say you wanted to be the god of vampires….

FaQ

How do I become a Divinity?
Either choose the Divinity trait at CC, or use the new decision.

I am struggling with Devoted, what can I do?
There is a new option in the prayer management interaction to immediatly get a new Devoted, at a cost.

I want to create a new faith for my Divinity to lead
You can! The divinity trait makes new faith creation free.

How compatible is this mod?

After update 1.2.0, pretty much with everything until proven otherwise.