Singularity(VRO)FX update

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Author: Древний Чак(Chuck)

Last revision: 4 Feb, 2025 at 21:43 UTC (2)

File size: 3.39 MB

On Steam Workshop

Description:


Adds a new ship to the Argon shipyard. The ship itself can be equipped with a special VRO internal shield module (read the ship description).

Ship itself only contains new mesh files and uses in-game vanilla textures.

In game description:
The Singularity ship is an experimental continuation of the Pulsar heavy fighter adapted to a unique shield technology with plasma held in a magnetic field. The constant flow of plasma along a predetermined trajectory allows the shield to be supplied extremely efficiently for a ship of this size. High energy efficiency allows for 2 additional shields and one additional gun compared to the Pulsar. The main disadvantages of the ship are the high cost for the s class and the almost unprotected hull. Beware of weapons that kill quickly or pierce shields, and fly away to replenish them and get back into the fight…

What’s included:
Custom (re)model of argon Pulsar heavy fighter.
A working collision mesh.
Ship effects are placed in the right positions (thrusters and so called “vortex points”).
Vertex color map for paints.

Balance of the ship is under big question.

some image paint is from mod Tech Paintjobs mod!

Followed guide that helped me(except collision topic its outdated!) https://forum.egosoft.com/viewtopic.php?t=414274

Download
Required items:

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VRO AssetsSteam Workshop
Variety and Rebalance OverhaulSteam Workshop
Neutral Engine TintsSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.