Mortality Rebalanced

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Author: Nye

Last revision: 29 Oct, 2025 at 15:32 UTC (7)

File size: 596.03 KB

On Steam Workshop

Description:

Intended to be used as part of the modular increased difficulty experience: Genetics, Death & Difficulty

Overview

Mortality Rebalanced introduces greater risks for characters who are injured, sickly or ill, significantly increasing the stakes of their survival. At the same time, it ensures that characters generally live longer, so death from old age occurring in their 50s is a thing of the past. Newborns are also somewhat more at risk than they were before.

Key Changes
  • Characters should live to be older.
  • Illness and wounds are more deadly.
  • Newborns have less base health than before.