[WOTC] Advent Medic

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Author: Wilko

Last revision: 23 Nov, 2019 at 19:29 UTC (1)

File size: 3.99 MB

On Steam Workshop

Description:

A self-contained mod that adds an Advent Medic to the Advent forces. The Advent Medic focuses on supporting wounded Advent troops, either trying to heal them or provide cover.

— Stats —

There are three tiers of Advent Medics, which have the same stats as the regular Advent Troopers – but they have slight mobility boost to help them get near allies. They carry the Advent Priest’s gun, which does a bit less damage than the standard trooper rifle.

Tier 1: 2 Medikits, 1 Smoke Grenade
Tier 2: 3 Medikits, 1 Smoke Grenade
Tier 3: 3 Nanomedikits, 1 Advanced Smoke Grenade

There is a chance for medics to drop Smoke Grenades or Medikits along with their usual Advent trooper loot. Level of the loot depends on the tier of the medic.

— AI —

The Advent Medic will try to stick near visible allies, moving to heal them if they have less than 60% health. They score the best healing target based on the damage the ally has sustained and also if they can get near them safely. If they can’t get near a wounded ally, they’ll try to move closer to teammates, provide overwatch or fall back.

Medics will also try to get near and recover any panicking, stunned or unconscious allies. Recovering an ally uses a turn and the recovered ally will be disorientated.

If the target is too far away, the medic will dash towards them to cover ground more effectively.

Medics that carry smoke grenades will use them to either cover a group of allies, or help out any individuals that are being overwatched, suppressed, marked or heavily wounded. They’ll favour allies that have yet to move, especially if they are being suppressed or overwatched.

If the medic can’t see any allies, they’ll hunt for enemies like regular troopers.

— Notes —

If you are using my Advent Medikit mod, please unsubscribe from it before subscribing to this one.

— Compatibility —

The Advent Medic uses its own set of AI behaviours, so should be compatible with most mods. I’ve tested with A Better Advent, and the medic works fine.

— Thanks —

Special thanks to ADVENT Avenger, Avataristche and shadow79 for their help & advice, and thanks to everyone who’s provided feedback – much appreciated!

The new AI behaviors have been created from the guidance of DerBK and LeaderEnemyBoss, thanks to them both!

Also thanks to victorlapin, Erazil, Baka3310, zxc2008, grummelnic, [Bot] NewBie and pabloaram2011 for the different localizations! (See discussions for different languages and how to implement)

— Changelog —
V1
– Advent Medic Armor colour now better matches the Priest rifle – their Medikits are now white, with an Advent-red screen.
V2
– Advent Medic added to more encounters and the Skirmisher ‘Double Agent’ perk roster.
– Smoke grenade behaviours improved – medics will cover groups or individuals in trouble.
– Advent Medic can drop Smoke Grenades and Medikits on death.
– Advent Medic can now recover panicked, stunned and unconscious allies.
– Advent Medic AI routines cleaned up a bit.
V3
– Fixed clash in ABA smoke grenade profiles
– Added Russian localization, thanks to victorlapin
– Added French localization, thanks to Erazil
V4
– Corrected encoding for Russian and French localizations
V4.5
– Corrected phrasing in Russian and French localizations
– Re-introduced standard timed loot drops (alongside the new medikit/smoke grenade drops) for better compatibility with loot mods
V5
– Added Traditional Chinese localization, thanks to Baka3310
– Overhaul of AI movement routines – the medic has a much greater focus on getting near wounded / incapacitated allies and will dash towards them if too far away
V5.5
– Added basic smoke grenade to AdvMedicM1
– Reduced number of allies required in AoE to use the smoke grenade
– Added German localization, thanks to grummelnic
– Added Simplified Chinese localization, thanks to zxc2008
– Added Korean localization, thanks to [Bot] NewBie

Spanish localization available – provided by pabloaram2011 (See discussion for how to implement)

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen
Revisions:

Old revisions of this mod are available below. Click the link to download.