Flight Deck Ops – cruisers, destroyers, frigates
Formerly the FDO – cruisers, destroyers, frigates was known as the Air deck operations upgrade – cruisers, destroyers, frigates. Helicopters utilize holding and landing patterns and in consequence don’t land directly from their heading, avoiding passing through vessels’ masts. For vessels with 2 helis and 1 landing spot these patterns eliminate situations where 2 helis try to land at the same time.
On vessels with 2 helis, 2 hangars and 1 spot (or 2 spots when they are very close to each other) the take-off operation with the first heli must be finished to begin the take-off operation with the second heli.
At certain vessel speeds, helicopters sometimes struggle to land, which takes them much time. When a vessel can take more than 1 helo it causes a problem and second landing helo may pass throug struggling one. The mod greatly minimize appearance of such situation (struggling must last at least circa 7 minutes to appear risk of overlaping helos. During tests I didn’t encoutered it).
When the hangar is full, no other helicopters (rebased from other vessels) can land. In such a case, they stay in the holding pattern.
The set was designed as an addon to the FDO mod but it can work standalone.
- Belknap
- Ticonderoga
- Gearing FRAM I
- Gearing FRAM II
- Spruance
- Kidd
- Garcia
- Knox
- Brooke
- Oliver Hazard Perry (short and long hulls)
- Haruna
- Minegumo
- Takatsuki
- Kara
- Kresta I
- Kresta II
- Slava
- Kirov (additionally it may recover Ka-29)
- Udaloy
- Sovremenny
- Ivan Rogov
- FDO. Fully compatible. Load order doesn’t matter.
- FDO – Clear the deck. Fully compatible. Load order doesn’t matter.
Revisions:
Old revisions of this mod are available below. Click the link to download.