Flight Deck Ops – cruisers, destroyers, frigates

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Author: ossesek

Last revision: 7 Jul at 16:58 UTC (12)

File size: 1.45 MB

On Steam Workshop

Description:

Formerly the FDO – cruisers, destroyers, frigates was known as the Air deck operations upgrade – cruisers, destroyers, frigates. Helicopters utilize holding and landing patterns and in consequence don’t land directly from their heading, avoiding passing through vessels’ masts. For vessels with 2 helis and 1 landing spot these patterns eliminate situations where 2 helis try to land at the same time.

On vessels with 2 helis, 2 hangars and 1 spot (or 2 spots when they are very close to each other) the take-off operation with the first heli must be finished to begin the take-off operation with the second heli.

At certain vessel speeds, helicopters sometimes struggle to land, which takes them much time. When a vessel can take more than 1 helo it causes a problem and second landing helo may pass throug struggling one. The mod greatly minimize appearance of such situation (struggling must last at least circa 7 minutes to appear risk of overlaping helos. During tests I didn’t encoutered it).

When the hangar is full, no other helicopters (rebased from other vessels) can land. In such a case, they stay in the holding pattern.

The set was designed as an addon to the FDO mod but it can work standalone.

Upgraded vessels
US Navy
  • Belknap
  • Ticonderoga
  • Gearing FRAM I
  • Gearing FRAM II
  • Spruance
  • Kidd
  • Garcia
  • Knox
  • Brooke
  • Oliver Hazard Perry (short and long hulls)
JMSDF
  • Haruna
  • Minegumo
  • Takatsuki
Soviet Navy
  • Kara
  • Kresta I
  • Kresta II
  • Slava
  • Kirov (additionally it may recover Ka-29)
  • Udaloy
  • Sovremenny
  • Ivan Rogov

Compatibility