Orion animations mod

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Author: medusa0

Last revision: 21 Jun, 2025 at 04:12 UTC (1)

File size: 2.24 MB

On Steam Workshop

Description:

Makes the following changes to Orion:

1. Adds casting animations, forward casts are done with the bow, and upward casts with the horn.
Horn of the Wild Hunt now has a wind-up time. Uses cast up animation. The cast can be interrupted and cancelled if Orion is knocked back during the cast animation.
Hounds of Orion uses cast up animation.
Hawk’s Talon uses cast forward animation.
2. Adds climbing animations for ladders and siege towers.
3. Changes movement speeds, now matches Wild Riders by default.
4. Adds Orion’s bow model to his quiver, by Awsomnerd.

Bow animations are based on Markus Wulfharts assets. I do not have ways to make the draw fuller at this time.
Horn and climbing animations based on Beastman Gor animations.
Horn sound effect is Imrik’s Dragon Horn sfx.

Removed the 50% speed bonus for Talsyn faction when "The Hunt is On!" effect bundle is applied. Now Orion will start at 90 speed instead of 135 on campaign start.

Modifies the following tables:
battle_animations_tables
battle_entities_tables
culture_to_battle_animations_tables_tables
land_units_tables
unit_special_abilities_tables
effect_bundles_to_effects_junctions_tables

As a result this mod is not compatible with most mods that modifies Orion.

Thanks to:
Awsomnerd for their Orion bow model port.
Frodo for the RPFM tool to make this all possible.
Ole for the AssetEditor.
The Modding Den for mod feedback.

Enjoy!

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Revisions:

Old revisions of this mod are available below. Click the link to download.