Saving System : Save and Load

If you liked this item, please rate it up on Steam Workshop page.

Author: Syg

Last revision: 10 Jan at 14:28 UTC (1)

File size: 15.77 KB

On Steam Workshop

Description:
The save folder has moved !! It’s now just %appdata%/Brotato/SavingSystem no more steam id !! Please move your saves if you want to continue using them !!

Always backup your save files before installing a mod !

Saving System automatically saves your run when you enter a shop and allows you to replay your run from a specific point, whether it’s the latest wave or an anterior one. You can export a run and share the code with somebody, import a code from someone else, or directly share the save files.

How it works :

When you enter a shop, the mod create a save file located in :

%appdata%/Brotato/SavingSystem

If you buy items after they will be lost, it doesn’t save during the shopping phase.

You will be able to acces all your saves in a new "Saves" page, the menu being located in the main menu. They will be sorted by most recent, between all your differents runs.

There is an export button that will copy your selected run on your clipboard, use pastebin or other means to share the code (a simple JSON of your run) to other people.

To import a run, copy one of the codes and click the "Import" button. Alternatively, copy the save files from someone else directly into your own save folder.

To delete a run, activate the toggle button to enable to delete run, and simply click delete run.

Compatibility :

This mod should be compatible will all other mods. However, it is never a guarantee. If a mod touches : the item shop, the main menu or the RunData class, there is a risk that the mod won’t work.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.