Brianns Missiles

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Authors: Tandera da Regulagem, Briann

Last revision: 18 Aug, 2025 at 20:49 UTC (1)

File size: 2.26 MB

On Steam Workshop

Description:
Annihilation Update Out Now!
NEEDS HARMONY NOW!

You want explosion’s?
Mortar’s aren’t doing it enough?
Introducing MISSILE’S!

These bad boys can blow up any tile from anywhere!
All you need is any type of missile and a missile launcher!

Details

There are 9 Types of missiles:

Materials

You Can Select A World tile

And If It Has A Map Generated You Can Select A Local Target

Missile’s That Land Dont Explode Immediately And Have A Fuse
(Except Impact)

Missile Sieging System

When launching missiles at a settlement you can start a siege, If you do it will start a "siege" and hold the map open for 12 hours.
(Currently if no pawns on map while its destroyed it causes error but it doesnt cause anything bad so just ignore, I could fix but will involve harmony patch. I submitted report to devs its a vanilla bug.)

COMPATABILITIES:

Biological Warfare:

Adds 6 missiles, Necroa (Anomaly), Plague, Flu, Scaria, Sleeping Sickness and Malaria.

Also check out this mod!

Credits

Programming: Briann
Textures and Workshop Art: Tandera da Regulagem

LIKE AND RATE IT HELPS MORE THAN YOU CAN IMAGINE!!!

its more than you can imagine because it doesnt at all i just like funny internet points
also this is like my first major addon i ever really made i guess except tardis extended or smth

Download
Required items:

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Brianns Missile FrameworkSteam Workshop
HarmonySteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.