Sarhal Monuments – Anbennar submod

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Author: Kunimaster1337

Last revision: 27 May at 15:08 UTC (7)

File size: 2.67 MB

On Steam Workshop

Description:

After creating a mod for Lizardmen monuments, I decided to take it further and expand the submod by adding monuments across all of Sarhal.

Ever wanted to make a 400% profit from selling slaves in Rahen? Or trade your own people to warlocks? Or perhaps harness magic to irrigate the desert?

Now you can—only in this submod!

The mod adds 20 new monuments:

2 for Shalazar(Serpent Palace and Great Zatsarya);
1 for Shargra (Shargra Artificery guild);
1 for Khugra (Khugra The Sapphire of Sarhal);
1 for Zerat (Zerat northern capital);
1 for Karshyr (Guild of Hydromancers);
1 for Akhanekas (Shield Against Darkness)
1 for Rshak (Skeleton of Gigantickin)
1 for Van (Vans Pearl Bazar)
1 for Aramoole (Aakhet War Academy)
1 for Mazu Makhara (Shadow Womb)
1 for Plaa Maat (Feathers of Ma’at)
1 for Zuvavim (Saikinoma – Citadel of the Waves)
1 for Zirrbit (Conclave of the Dunesworn)
1 for Dakneender (Dahvaral – crossroads of civilizations)
1 for Sigilan (Throne of the First Empire)
1 for Kiumba (The Council of Kiumbanda)
1 for Golcora (Mint of Golcora)
1 for Ilzin Grizaka (Gnolllakaz – Fortress of the Gnolls)
1 for Yetmestira (Yetmesira — A City Built on Bones)

Ссылка на руссификатор: https://steamcommunity.com/sharedfiles/filedetails/?id=3425555623
Korean translation: https://steamcommunity.com/sharedfiles/filedetails/?id=2946847166

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Anbennar: A Fantasy Total ConversionSteam Workshop