Doctor Mandarbs Map-Pack (WotC)
A Word of Warning, since Oct. 20th 2017 XCOM 2 and the modding tools for War of the Chosen have been patched. Most of the bugs and errors that happened to us map makers appear to have been fixed. Now I don’t trust XCOM further then I can throw the game. If you run into map parts that are not loading, missing roofs, walls, cars, or some other bugs, feel free to report them. But don’t repport NetIndex Error’s or some other minor error’s. Those are things that I can’t change.
A few PCP’s and Parcels have been deactivated by me, because they where reported to be causing crashes. Again, those crashes happen because of bugs in the Game / Program not because I scripted them in.
Now go and enjoy the game, and expect a few more PCP to hit this Mod in the next few weeks.
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Note for the TLE DLC – YES I will make a map pack for that DLC too, and after that’s done, more will follow for this mod too!
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My extra Map pieces! – For War of the Chosen
You like XCOM 2 as much as I do, but kinda get sick to see almost always the same map pieces? Welcome to my Map Project! This Mod ONLY works for XCOM 2 – War of the Chosen!
I have to rebuild every single PCP that you know from my XCOM 2 Map Pack. But with time, we will make this Map Pack great!
Q&A:
Q: What is this mod?
A: This is my original Map Mod that worked on XCOM 2 but since War of the Chosen broke all old mods, I recreated my Mod for War of the Chosen.
Q: Why is the mod in Beta?
A: Because I may forget to move rats, pigeons and othe minor details to the correct location, or forget to include them at all. There might also still be elements that are missing or broken after the transition to War of the Chosen.
Q: Do you know "Parcel Maps EC" by eclipsezr?
A: Yes, I do. In fact a handfull of PCPs in my modpack were designed by him. He gave them to me to incorporate them into my map pack, because they did not fit into his own mod.
Q: What are PCP and Parcel?
A: In short, PCP are the things that fill up the map layout and connect parcels together. Think of PCP as roads (dirt, regular, highway etc) and water streams, or sometimes cliff sides and patches of wooded area. Parcels on the other hand are houses, and bigger map pieces.
Here is an interesting presentation that show’s how it works: https://twvideo01.ubm-us.net/o1/vault/gdc2018/presentations/Hess_Brian_PlotAndParcel.pdf
Currently included (395 PCP & 10 Parcel):
PCP – City Center: + 223 / 223
PCP – Slums: + 172 / 178 [2 deactivated]
PCP – Small Town: + 8 / 182
PCP – Wilderness: + 0 / 363
PCP – Rooftops: + 0 / 20
PCP – Trains + 0 / 34
Parcel – City Center: + 6 / 6 (Finished) [4 deactivated]
Parcel – Small Town: + 4 / 4 (Finished)
Check "Change Notes" to find out what has been added!
