[WOTC] Fair Lost Targeting
A very simple mod that makes the Lost’s chance to attack XCOM instead of ADVENT 50%, rather than the base game’s 70%. Because those dang Lost just won’t play fair! I think they’re in cahoots with the ayys…
This mod can be installed mid-campaign, but if you install it and load an in-mission save it won’t take effect until the next mission you start.
DISCLAIMER: This mod does not mean 50% of the Lost onscreen will attack ADVENT every single time. The target selection system takes into account not only the DistributionPercentToXCom variable (which is what this mod changes), but also the range to targets and the threat of those targets. So if there’s one ADVENT trooper 19 tiles away and six XCOM soldiers 5 tiles away, a pod of 10 Lost probably won’t send 5 after each side.
In addition, there is a ‘catch’ to the Lost’s AI. every turn, the Lost who already have targets chosen with the 50% to XCOM, 50% of ADVENT allocation reevaluate. If a Lost’s current target is already the target of other Lost, then it has a chance, scaling with the amount of other Lost attacking its target, to switch targets to a target that is not being targeted by other Lost. In other words, if every ADVENT is getting mauled by 1 or 2 Lost already, the rest of the Lost swarm will ignore them for other targets. Those other targets being XCOM.
You can change the 50/50 variable to whatever you want in my mod’s config files, here:
C:Program Files (x86)Steamsteamappsworkshopcontent2685001123260291ConfigXComAI.ini
Check out my other WOTC mods!
http://steamcommunity.com/sharedfiles/filedetails/?id=1127403242
