Barmin’s Folk

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Authors: CaineDCLXVI, ThatSlowGuy, indirectTendencies

Last revision: 4 Feb at 10:39 UTC (6)

File size: 4.06 MB

On Steam Workshop

Description:

Adds a new Dwarven family to the mountains north of Mordor.

Complete with two custom buildings, some (minor) lore built in and a functional culture.

No artifacts yet! I’m still brainstorming on what i could do for that.

Obviously unfinished, updated whenever i have a neat little idea.

includes:
custom dwarven culture based off of the blacklocks
custom dynasty with implied lore (history!!!)
custom language for added artificial difficulty!!! learn language scheme!!!!! (fixed again)
two(THREE) custom buildings, one with levels and the other(TWO) without
one tie-in artifact for a soon-to-be submod made by a friend
custom MAA (partially done)
custom buy mercenaries interaction

planned:
event chain to kick off wars with the goblins or to join nearby wars via paid intervention (intervention wars are in!)
artifacts to fit the theme of what little lore there is for them

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Crusader Kings III: Fate of Iberia
Crusader Kings III: Roads to Power
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LotR: Realms in ExileSteam Workshop