Feudal Rework Lite by Phoenix
***READ ME***
Due to the custom images, I highly recommend placing this mod first in your load order, especially if you have a lot of mods installed. Try this if your game is crashing on load. I had the same issue, and fixing the load order resolved it. Please let me know if you encounter any problems.
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Feudal seems to me to lag behind other Cultures. While i love the nostalgia of a sword-and-shield army, Feudal feels at a disadvantaged. To address this, I’ve made adjustments to bring them in line with the other Cultures.
Key changes include:
Increased Survivability: Added 5 HP to all T1 units for improved survivability.
Low Maintenance: Ensured low maintenance for all T1 units.
New Strategic Spell – "Call to Arms": This spell allows draft in exchange for food and morale, speeding up recruitment.
New Special Province Structure – "Tournament of Champions": This structure focuses on Gold and Draft production while giving 2 ranks to Knight units recruited within the city.
Bannermen’s Healing Ability: Reduced healing time to 2 turns (previously 4), aligning it with other healers. Healing now takes a secondary role to “Bulwark Standard”, which the AI will prioritize, preventing the healing ability from being locked out when needed most.
This rework aims to be minimally invasive to game mechanics. For a more extensive overhaul, like allowing Archers to evolve into T2 Crossbow units and introducing other feudal units, see “Feudal Rework by Phoenix.”
Revisions:
Old revisions of this mod are available below. Click the link to download.