Modular Adjacency Bonuses Core(模块化相邻加成:核心依赖系统)

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Author: RUIVO(洗库存的你妈死了)

Last revision: 1 Sep, 2025 at 15:37 UTC (3)

File size: 259.23 KB

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Description:
A New Era of Adjacency Bonuses!

This mod is for Harmony in Diversity

This mod cannot be used together with "New Adjacency Bonus", as it serves as a prerequisite for "Modular Adjacency Bonuses (Full Version)", and is also the core framework of the entire modular adjacency system.

There’s still enormous untapped potential in Civilization VI’s adjacency mechanics. Thanks to the incredible support from fellow modders, we are working together to usher in a new era for Civ VI!

UI support is complete – adjacency bonuses are now properly displayed in the interface.

Modular Adjacency Bonuses has now been updated!
This mod currently includes 87 types of adjacency bonuses.
Adjacency yields include but are not limited to: the core six yields and their modifiers, tourism, amenities, loyalty, diplomatic favor, district slots, great person points, and more.
It’s a creative and high-tech mod that gives modders the freedom to customize and combine adjacency effects.

This system fully replaces the vanilla adjacency system and supports using tiles beyond 1-ring range (via BFS — Breadth-First Search), allowing terrain, features, resources, improvements, and even districts in outer rings to contribute adjacency bonuses—not just tiles immediately adjacent.

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Revisions:

Old revisions of this mod are available below. Click the link to download.