Neolithic Frankenpatch

If you liked this item, please rate it up on Steam Workshop page.

Author: cyanobot

Last revision: 7 Aug, 2025 at 13:14 UTC (1)

File size: 2.35 MB

On Steam Workshop

Description:

This mod is a big pack of XML patches that aim to integrate a number of neolithic-era mods with each other in a smooth and balanced manner.

Core aims:
  • Integration: where different mods add mechanics that seem like they should interact with each other, make it so
  • Consolidation: where multiple mods add different takes on the same concept, remove one or the other or merge them together to avoid duplicates
  • Balance: where multiple mods add related content (eg. apparel), one should not be outright mechanically better than the other such that there’s no reason to ever make/use the less good option
  • Availability: items and mechanics that seem like they should be available at a neolithic tech level should not be gated behind non-neolithic requirements
  • Plausibility: mechanics should not break suspension of disbelief

Patched mods:

For a full list of patches by function, see this discussion page.

Most patches revolve around having Vanilla Factions Expanded – Tribals and/or Primitive Workbenches as a base, but none of the patched mods are required. I don’t recommend running this mod with none of the below mods, but theoretically it should work with any subset of the below.

In practice, I have not tested all possible combinations (that’s a lot of combinations), so let me know if a combination does not work as expected.

All touched mods (some patches much larger than others):

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.