[PR] Needy Streamer Overload – KAngel
You need Gathering Storm Expansion, New Frontier Pass and Project Rush: Stirring.
Windose Empire – Overdose:
Has 8 unique Projects and 5 unique Dark Age Policies. Gain a unique Governor – P-Chan.
Producer – P-Chan:
- Indicate: +5 Amenities, +100% Production toward units in the city.
- OK: Each Citizen can provide +3 Production and +1 Culture in the city.
- OMG: Gain Culture equal to the unit’s cost when a non civilian unit is created in this city.
- Love Forever: +200% Science and Culture yield in this city. All tiles in this city gain +1 All Yield bonus.
- THIS.: +10 Housing, and always 100% Loyal for the city. Rock Bands and Archaeologists from other players may not enter your territory.
- IDC: Cities do not incur war weariness. Enemy Spies level reduced by 5 in your lands. Tourism from other players is reduced by 100% versus your civilization.
- Sleep: Neighborhood project. Provides [ICON_GreatPerson] Great Person points for all kinds of Great Person once finished.
- Play Game: Entertainment Complex and Water Park project. When complete, provide a random Eureka.
- Spend time together: Government Plaza project. When complete, awards 3 Envoys.
- ***: Government Plaza project. When complete, Gain 1 Governor promotion.
- Vanity Search: Diplomatic quarter project. When complete, the city gains 100 Faith for every 1 population in city (on Standard speed).
- Video Streaming: Theater project. When complete, provide a random Inspiration.
- /st/: Diplomatic quarter project. When complete, the city gains 5 [ICON_Favor] Favor for every 1 [ICON_Citizen] population in city (on Standard speed).
- Dinder: Diplomatic quarter project. When complete, randomly receive a unique land unit from another civilization.
- Increases growth by 100% in cities with a population below 15.
+100% Production yield for cities cities with a population more than 15.
But: Decreases growth by -50% in cities with a population more than 15. - +100% Production yield in cities with less than 2 specialty districts,
+100% Culture yield in cities with 2 specialty districts.
But: -50% Production yield in cities with 2 specialty districts. - All cities gain +10 loyalty per turn, +10 City Defense Strength.
But: All combat units gain -5 Combat Strength when defending. - All combat units gain +10 Combat Strength when attacking, and does not suffer combat penalties when damaged.
BUT: All tiles in your civilization gain -2 Appeal. - +100% Tourism pressure from all cities towards other civilizations.
Religious spread from adjacent city pressure is 500% stronger.
But: Cities get -100% Production towards city projects.
Galactic Rail:
Windose Empire’s Unique Building in Commercial Hub District.
+1 Trade Route capacity. +1 Culture Yield from all Trade Routes.
KAngle – Hey Cuties:
For every Follower unit ever owned, Capital city gain +20% Gold and Faith yield bonus permanently.
Follower:
KAngel’s unique civilian unit.
Every time a historical moment is gained, it can be generated in the city center of capital.
Provide random bonus for civilization by promotion.
Now Support English.
If you have any suggestions or find any bugs or translate problems, please report to me as soon as you can.
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Rise and Fall
Sid Meier's Civilizationu00ae VI: Gathering Storm
Sid Meier's Civilizationu00ae VI: Ethiopia Pack
Revisions:
Old revisions of this mod are available below. Click the link to download.