Addie’s Gunblade Arsenal
A mod adding gunblades from several franchises and some original designs to the game. The Odyssey now has a purpose.
Royalty is a soft-requirement, without it Crownsblade and Leonhart are unavaliable
RESEARCH
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Gunblade Manufacturing – Makeshift Gunblade, Odyssey, Siegeblade, Gunlance / Machining table
Gunblade Fabrication – Gunblade, / Fabrication bench
Gunblade Specialization – Amp Blade, Cryoblade, Shiavonella / Fabrication bench
WEAPONS
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Makeshift Gunblade – Melee weapon with explosive attacks
Odyssey – Well rounded melee/ranged weapon, had a purpose. lacks explosive punch
Assault Saber – Assault rifle and a saber in one. lacks explosive punch
Siegeblade – Buster sword with a steel reloadable slug thrower dealing 10x damage to structures
Gunlance – Lance with a reloadable short ranged mortar. Reloaded with chemfuel
Gunblade – Sword with explosive attacks and the ability to perform an armor piercing blast reloaded with chemfuel, and fire weak projectiles in a short range.
Amp Blade – Blunt weapon with weak EMP attacks and a burst fire ranged attack.
Cryoblade – Sword dealing frostbite damage with the ability to fire a spray of hypothermia inducing coolant reloaded with chemfuel.
Shiavonella – Sword with high AP and explosive strikes, has the ability to inject its wielder with a stimulant.
Crownsblade – Relic/Quest reward ultratech gunblade, has enhanced versions of the basic gunblade’s abilities as well as an AOE explosion centered around the wielder. Reloaded with chemfuel.
Leonhart – Relic weapon with a very powerful rapid fire explosive strike ability (renzokuken)
There is an issue with the Leonhart and Crownsblade having recipes when they shouldn’t, yet not being craftable. this will be fixed soon
FYI, I am aware it will sometimes spit errors, they are ignorable. I will work on fixing them soon
Want to motivate me to make more and better mods, or want to commission something specific?
Junction 99 tornados to your modder:
[ko-fi.com]