Alpha Skills
Alpha Skills adds:
– 13 new passions. Most of them use a new custom system that swaps the passion between an active and inactive state upon certain conditions
– 19 new expertises for pawn skills




























New in 1.6:



If you have a bug, report it properly on the Bug Reports discussion. ANY bug report without a proper log will be ignored or outright deleted
I’M NOT KIDDING, I’LL DELETE ALL YOUR MESSAGES AND PEE ON YOUR PILLOW. PLEASE STOP ASKING ME TO DO THIS ON PURPOSE, WEIRDOS
More things
Q: Can I add it mid-playthrough to an existing save? Can I remove the mod?
A: You can add it whenever. You can’t remove mods from a save and expect it not no be messed up.
Q: Does this need Biotech DLC, Alpha Animals / Biomes / etc
A: No, just Vanilla Skills Expanded
Q: Does this work with Combat Extended?
A: Compatibility with CE is handled on their end
Q: Reeee this is bloat! I like my things that add things to add less things to the thing!!!
A: A haiku for you:
Thing craves more things still,
Endless wants beyond my grasp,
Control drifts away.
Q: Can I deactivate the new passions and just use the new expertises?
A: Yes, use mod options in Vanilla Skills Expanded
v1.0: Release (21/03/25)
Full changelog on GitHub
Rimworld is owned by Tynan Sylvester.
(CC BY-NC-ND 4.0)[creativecommons.org]
Required items:
Click the title to search on this site.
Vanilla Skills Expanded — Steam Workshop
Vanilla Expanded Framework — Steam Workshop
Harmony — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.
