XOF Unit

If you liked this item, please rate it up on Steam Workshop page.

Author: Grabin

Last revision: 20 Oct, 2025 at 06:33 UTC (5)

File size: 1.37 GB

On Steam Workshop

Description:
Overview

This mod introduces a squad of XOF contractors along with Mother Base soldiers, Genome Soldiers and other units from the Metal Gear Solid saga.

This is my first mod (ever), and it’s still a big pile of work in progress. There will be missteps, bugs, and room for improvement, but I’m working on it as much as I can during my free time.

Units

XOF Operatives – The covert strike force of Cipher, specialising in infiltration, direct action, and unconventional warfare. Equipped with state-of-the-art gear, these elite soldiers excel in high-risk operations.

Diamond Dogs – Troopers from Big Boss’s army, ready to deploy in any theatre of operations.

Genome Soldiers – The Next-Generation Special Forces, also known as the Genome Army and Genome Soldiers, and nicknamed the Space SEALs, were a top secret United States Army black ops unit that specialised in counter-terrorism. They also served as reserve members of the Unit FOXHOUND.

Rat Patrol Team – is a surveillance unit monitoring PMCs during the Middle East conflict. Tasked with gathering intelligence, they work to uncover the hidden forces shaping modern warfare.

Gurlukovich Mercenaries – operate with brutal efficiency. Trained in Soviet-era tactics and equipped with rugged gear, they specialize in high-risk seizures, stealth insertions, and heavy assaults (not yet as a squad)

Unit Zero – A composite task force forged from the finest operatives across all units. Equipped with the full arsenal and gear of XOF, Diamond Dogs, Genome Soldiers, Rat Patrol, and Gurlukovich Mercenaries, Unit Zero is designed for maximum adaptability and mission flexibility. Whether stealth, assault, or recon—this unit is ready for anything.

Features

Multiple Camouflage Options: (28 camouflages at the moment)

  • Grey, Green, Black, White Snow, Jacket Brown, Diamond Dogs Kaki, Diamond Dogs desert, Biohazard Genome Soldier, Artic Genome Soldier, Assault Genome Soldier, Rat Patrol Unit, XOF Pilot, Gurlukovich TTsKO Brown/Mountain, Gurlukovich TTsKO Gray/Urban, a Stealth Camo, and more.

Gear & Equipment: (15 vests, 46 headgears at the moment)

  • CVC Helmets in White, Black, and Brown (clean and dirty versions).
  • Headsets & Gas Masks for all head-gears.
  • XOF Unit Gas Tank and radio Backpack for authenticity.
  • ABA XOF and Rat patrol team vest.
  • XOF Pilot helmet.
  • Biohazard, Artic and Assault Genome soldier headgears.
  • Airborne & Assault Gurlukovich mercenaries helmets.

Weapons: (44 weapons at the moment)

  • Custom MAC-10 with silencer and LZ42 laser sight, MRS4 suppressed, Famas F1, PSG1, P90, USP, Mk23 SOCOM
  • Additional weapons inspired by MGS lore, plus extra firearms not really MGS lore will be added for extra fire power.

Stealth Integration:

  • To fully utilise the Stealth Camouflage, pair the Stealth Camouflage device with the corresponding Stealth Headgear and Camo Suit for the best immersion. (still a lot of work in progress)
  • While waiting for the Stealth feature to be functional, I added the MGS Cardboard as a disguise feature, it is a placeholder feature, but might keep it in the future beside the Stealth device.

Fully Customised UI:
All unit portraits, icons, and interface elements have been carefully adapted to match the Metal Gear Solid aesthetic, recreating the feel of an XOF unit briefing room. Every detail—from character portraits to squad icons—has been designed to feel like part of a classified mission dossier straight from Cipher’s covert operations.

Music:
I moved the music tracks into a separated mod, to give the possibility to enable/disable them at will.

You can find the mod XOF SOUNDTRACK right here.

This mod includes a selection of music tracks from the Metal Gear Solid series to enhance the immersive experience. Additionally, I’ve incorporated music from Avery Alexander, whose compositions blend perfectly with the atmosphere of tactical espionage and high-stakes operations.
You can check out Avery Alexander’s work here: Avery Alexander’s YouTube Channel.

Additional Info

This mod is compatible with In-Game Camouflage Selector, allowing you to switch between different uniform types.

Work in Progress
  • Adding more weapons, equipment and gears
  • Make the stealth camouflage feature fully working with a stealth and non-stealth camo switch.
  • Keep refining the illustrations for each elements, weapons and gears.
  • I haven’t touched the Doctrine feature at all, zero, major Zero. I’ll be diving into it in the future, but for now, it remains completely untouched. I’ll also be exploring the extra clothing and support gear panels to expand customisation options and refine the unit even further.

Credits

Author: Grabin

Special Thanks
A huge thank you to Pilzquadrat, Snowzap, Briz, Sly and Cra3kjack for their invaluable help in understanding DK2 modding and for allowing me to use assets from their respective mods.

Special thanks to Pilzquadrat for letting me use the PMC unit mod as the foundation for this mod and understanding the basic structure of DK2 units

Huge thanks to Snowzap, Briz, and Sly for their patience and guidance in explaining the basics and complexity of DK2 modding.

Gratitude to Daboboye and its IOV mod team for allowing me to use and modify some of their weapons.

Appreciation to Cra3kjack for permitting the use and modification of the gas mask from the SAS unit mod.

Finally, a big shoutout to the DK2 modding Discord community for their continuous support and helpful insights!

Have fun operators!