Da Green Tide – Time for a Propa WAAAGH
Greetings fellow mod enjoyers!
I grant to thee – A Waaagh overhaul mod for your collection.
Ingame screenshots shows some examples of the new varied Waaagh armies.
I made this mod with a thematic approach in mind, reading how Waaaghs was something to fear, as they lay waste to any region or settlement they came near.
What The Mod Does
- Enables the possibility of getting a Waaagh comprised of any units from the Greenskin roster.
- No more 90% Goblin/Orc Boyz spam.
- Units are based on region layout, meaning rivers gives a chance of getting river trolls, mountains may give a wyvern, stone troll, rock idol or something else, forests gives Goblin spider riders, vast plains chariot/wagon units and so on.
- Boosted chances of Greenskin LL’s to get faction thematic units, like Skarsnik has a higher chance of getting Night Goblins, Wurzag of getting Savage Orcs, Grimgor Black Orcs, Grom chariot/wagon units, Azhag Wyverns and so on.
- Enables the possibility of getting Darkland Orc units in your Waaagh army, with the entire Darkland Orc roster available, if you have the custom mod enabled.
- I made it so vanilla Darklands (Chaos Dwarf area) regions have a much higher chance of spawning Darkland Orcs in your Waaagh, than other regions outside Darkland Orcs starting areas.
- Enables the possibility of getting Gnoblars in your Waaagh army, with the entire Gnoblar (Unwashed Masses) roster available, if you have the custom mod enabled.
- The Gnoblars has a boosted probability of appearing around Mountains of Mourn and other Ogre vanilla start locations.
- Enables the possibility of getting We’z Speshul units in your Waaagh army, with the entire We’z Speshul roster available, if you have the custom mods enabled.
- Enables the possibility of getting Ogre units in your Waaagh army, with the entire Ogre roster available.
- I made it so vanilla Ogre regions have a much higher chance of spawning Ogres in your Waaagh, than other regions outside Ogre starting areas.
- Enables the possibility of getting Hobgoblins in your Waaagh army, with the entire Hobgoblin roster available.
- The Hobgoblins has a boosted probability of appearing around the Darklands and Mountains of Mourn.
Considerations
- This applies to AI as well.
- Waaaghs become a proper threat to deal with or a treat to play when choosing Greenskins.
- The Waaagh mechanic is built around chance, so I lowered chance to a minimum for powerful units like monsters and kept lower tier units with a slightly higher chance. Faction thematic units are boosted to max. This is done to keep some sort of balance.
- I am considering going through the massive list to boost the chance of certain units in certain regions, like higher chance of Savage Orc regiments in the Badlands etc.
List of Integrated Custom Mods
Submods
- Da Green Tide – Da Boyz iz ‘Ere
- Da Green Tide – Da Hobgobbo Skabs iz ‘Ere
- Da Green Tide – Da Ogres iz ‘Ere
Collection of Mods I Created
Thank you for spending some of your time, considering using some of my mods.
Download
Revisions:
Old revisions of this mod are available below. Click the link to download.