Dazey Abomination
Dazey abomination is a abomination rework that uses the ‘Daze Dependency’ to leverage the use of the daze effect.
Abominations stats health values have been nerfed to highwayman levels. This is to encourage the usage of transformations heal effect and the newly reworked absolution skill.
Admittedly this rework may be a bit on the strong side as abomination is probably my favorite hero and I want him to have a bit more variety.
Absolution has been reworked to be a target self or target self and ally. Targetting self heals the full amount of stress and hp. Targetting ally splits the values. The skill has also the daze effect to discourage stalling and also synergize with the rest of the kit.
Manacles has its stun increased to base 100 and has an increase of 10% if the hero is the last to act. This is to encourage synergy with daze effect.
Beast bile has been changed to a riposte that inflicts blight. I feel this encourages abomination to layer all their skills together. Daze synergizes with riposte in making it last longer. The riposte encourages you to use aboms other skills while riposte is active.
Rage has been reworked to have slightly worse damage but gain a damage bonus on blight and if acting last.
Rake inflicts daze, blight, and pull. This is to synergize with rage and be an option for killing the backline.
Slam has become a debuff tool that also inflicts daze on abom.
Evander90 for using their mod circusy abomination as a base
MrPepper for inspiration from their abomination rework for absolution
Required DLC:
These DLC should be installed in order to use this item.
Darkest Dungeonu00a9: The Butcher's Circus
Revisions:
Old revisions of this mod are available below. Click the link to download.
