Modular Backpack (Forked)
Original mod by Ledoux – https://steamcommunity.com/sharedfiles/filedetails/?id=2964144541
A simple edit to remove the massive amount of always status effects which cause horrendous lag once everyone got a bag and/or extra bags were used for storage. As this mod was released before backpacks dropped with the assistant update and has since been a go-to and silent killer of campaigns due to the intense lag it creates mid to late game along with other mods, especially those with high item count, status effect and/or afflictions.
Replaced Weight affliction stacks with a with a singular movement penalty when worn along with flattening the bonus and penalty to skills. Very heavy packs are just generally slower but generally packs should feel closer to vanilla backpacks.
1/11/2025 Changed ALL of the sprites to be divisible by 4 so they no longer create lag trying to load dozens of uncompressed .png files!!!
All backpacks reduce movement speed (might separate walk/swim later) and propulsion speed when using a scooter. Heavier bags have a small flow resist bonus as well. Standard backpack is less than the assistant backpack and each item added reduces speed and adds buffs/penalties having a holster of any type reduces propulsion by 5% while a heavy holster affects movement speed as well. Overlap of skills does not provide a huge stacking bonus or penalty as overlap is taken into account.
Re-breather has 10% lacerate, bite and blunt protection due to its solid frame and additional head protection. Its still kind of meh but it isn’t particularly slow and has flow resist.
Scooter packs have better propulsion penalty modifiers than standard packs due to being aquadynamic.
Bags typically give +/- 5 in a skill or a small repair speed buff penalty depending on size and type.
Removed Toolbelt and Weaponmount changes.
Revisions:
Old revisions of this mod are available below. Click the link to download.