[Arknights] Muelsyse
You can find the mods I made before in this collection. To be fair, this is the mod I most want to make which takes me 8 months to finish.
Add my favorite character in Arknights, Muelsyse .
The mod adds 75 regular cards along with 40+ extra cards. As for relics, 2 (starter)+12+2(event relating) relics are added in total. In the latest update, a new stage-"Sami in the illusion" together with 5 new enemies are added to the game. Try to trigger [Source] in the combat to get the special key , finding your way to the new stage!
Drawing cards is important in this mod. Main card systems will be strengthened with efficient card passing. This Mod unlocks all cards initially, you can preview all cards and familiarize yourself with some card group compositions before playing.
Due to Muelsyse’s ability to summon manifolds, each manifold can greatly enhance Mumu’s damage, so all Attack cards have lower damage values. So Please respect every potentially weak Attack card you see, they may shock you.
Love you~
A Friendly entity. You can summon them through your basic relic. Each Manifold will share the HP-LOSS you get and take actions with you. In the game, you can enhance their ability through cards.
You can strengthen a card by Cultivating. In this process, your cards in hand will serve as Materials. Some cards you may find have additional effects as Nutrient. Try to get a crazy card by Cultivating!
Similar to Scry . Look at X random cards in your discard pile, you can select any of them to shuffle into your draw pile.
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Most of the material used in this mod comes from the Arknights official, mean while the rest part is draw by myself. Completing this work is fulfilling my biggest wish since playing STS.
Add an enemy Fallen Tears that may appear in every battle. Through defeating this new enemy, you can get special material which can help you strengthen yourself in the rest site. If you have at lest 5 such material you can remove them in the rest site to trigger a special event to challenge a strong enemy. Besides, 4 relevant events are also added to the game.
A new stage and a new ending (unlock by trigger [Source] in the combat) are added. A new Elite and a new Boss are added in this new stage. A new ending CG drawn by myself will be presented if you can clear the new stage and reach the new ending. Besides, new key words[duplicate] is added, you can add extra "power" to your basic manifoldto strengthen it with the help of newly added starter relic.
Let’s meet in the Endfield.
Required items:
Click the title to search on this site.
BaseMod — Steam Workshop
StSLib — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.