RimFortress: Dwarven Plants
This mod is here to add some stuff from Dwarf Fortress to your Rimworld, so that you could play Dwarf Fortres while playing Rimworld.
All these are cave plants. They grow in darkness and don’t tolerate light.
Update 2 from 23.06.2019:
– Dwarvern Trees research. Allow wood-producing plants.
– Black cap. Black logs. Beatiful and decent for blunt weapons.
– Bloodthorn. Red logs. Nice and decent for weapons, but heavy.
– Fungiwood. Yellow logs. Cheap and fast to build with, but worse than wood. Good for doors.
– Tower-cap. Almost white logs. Basicaly the same as wood, but sturdier and less beautiful.
– Tunnel tube.Vibrant purple logs. Gorgeous and fast to build with, but scarce and fragile. Good for doors.
– Dimle cup. Purely decorative flower. Emits a bit of light. Available after Dwarven Plants research.
Initial release:
– Plump helmets. Eat them raw or brew dwarven wine.
– Sweet pods. Process to tasty syrup or extract sugar for cooking.
– Pig tails. Brew dwarven ale or weave cloth from fibre.
– Cave wheat. Brew dwarven beer or mill it to cookable flour.
– Quarry bushes. Cook leaves, cook nuts, grind nuts to cookable paste, press paste to nutritios cookable oil and press cakes.
– Dwarven science. Research all plants before using, or enable them through a scenario.
– Please note, that some recipes require vanilla workshops, which need to be researched separately(tailoring bench and brewery, specificaly).
Mod is safe to add into an existing save. I had no issues with that.
Revisions:
Old revisions of this mod are available below. Click the link to download.