Warcraft: GoA More Unit Models (Unanimated)
This submod adds more race-unique (unanimated) unit models to the wonderful Guardians of Azeroth Mod. Please note that because the models are unanimated, they will not walk / attack, etc, although they will face the right direction when moving between lands. The main point was to add a little bit of extra immersion to the experience, so at least you’ll no longer see lots of Saracen looking spearmen walking around Azeroth.
The races for which I have added new unit graphics are as follows:
Centaur
Gnolls
Gnomes
Goblins
Grummles
Harpies
Hozen
Jinyu
Kobolds
Mantid
Mogu
Naga
Night Elf
Ogres
Pandaren
Pygmy
Qiraji
Quillboar
Saurok
Sethrak
Tauren
Tol’vir
Vulpera
Yaungol
This is on top of the units already added by the Warcraft: GoA Models submod, which added actual animated units for Humans, Dwarves, Orcs, Trolls, and a few more.
Obviously there are still several races that are yet to be added (especially in Northrend). I make no promises as to whether or not I’ll get to these at some point, so if you are feeling up to it, feel free to download the mod and add them.
The council graphics (when council members are deployed in a county) have also been updated, as I couldn’t stand seeing human-looking advisors standing around my lands when I was playing as a Saurok / Gnoll / non-human race.
The following new graphics represent the council members (inspired by their UI icons):
Chancellor – Scroll of paper
Marshal – Crossed swords
Steward – Treasure chest
Spymaster – Dagger stuck into envelope
Chaplain – Open book
Obviously you will need to be subscribed to the Guardians of Azeroth mod to use this, as well as the Warcraft: GoA Models submod (see required items).
Required items:
Click the title to search on this site.
Warcraft: Guardians of Azeroth — Steam Workshop
Warcraft: GoA Models — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.
