Marco’s Inventroy Balance Mod
How often when going through a dungeon do you have issues with your inventory limit? For early levels the limit is fine, but it does not scale well does it if at all? This ultimately creates a painful amount of grind work at the end which just makes the game stale at least for me. So what this mod aims to do is extend the stack limit for every item in the game an keep the game in balance with what items are worth keeping and if you want to pitch a stack in favor for another item. This mod was the first of its kind when darkest dungeon was released and I have tried my best to stay current with the game and keep things up to date. I will contiue to keep this mod updated and I have some interesting plans here in the future for this mod, maybe make it upgradible?!?!?!?! Oh well, happy dungeoneering!
The Mod has been updated with the most recent changes to accomidate the recent DLC.
The following items have beeb increased in stack size:
———-mode.supply.inventory.items & mode.inventory.system_configs & base.supply.inventory.items & base.inventory.system_configs.items—————-
provision – 16
———-base.currency.inventory.items—————-
gold – 4000
portrait – 6
bust – 12
crest – 24
deed – 12
———-base.gem.inventory.items—————-
ancient_idol – 4
ruby – 8
sapphire – 8
emerald – 10
onyx – 12
jade – 14
citrine – 16
trapezohedron – 7
antiqrelicsmall – 40
antiqrelic – 10
pewrelic – 3
———-base.supply.inventory.items—————-
shovel – 4
firewood – 4 (no reason why this should not stack)
bandage – 8
antivenom – 8
skeleton key – 8
medicinal herbs – 8
torch – 12
holy water – 8
dog treats – 6
laudanum – 8
———-base.extra_stack_limits.items—————-
antiquarian_gold – 1500
———-base.quest_item.inventory.items—————-
all items stack to 5
Revisions:
Old revisions of this mod are available below. Click the link to download.
